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- new feature: items can be applied to other persons
- reduced cyanide drug effect to more reasonable values git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5962 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1665,6 +1665,11 @@ BOOLEAN ExecuteOverhead( )
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pSoldier->EVENT_SoldierHandcuffPerson( pSoldier->aiData.sPendingActionData2, pSoldier->aiData.bPendingActionData3 );
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pSoldier->aiData.ubPendingAction = NO_PENDING_ACTION;
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}
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else if ( pSoldier->aiData.ubPendingAction == MERC_APPLYITEM )
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{
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pSoldier->EVENT_SoldierApplyItemToPerson( pSoldier->aiData.sPendingActionData2, pSoldier->aiData.bPendingActionData3 );
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pSoldier->aiData.ubPendingAction = NO_PENDING_ACTION;
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}
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else if ( pSoldier->aiData.ubPendingAction == MERC_GIVEITEM )
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{
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pSoldier->EVENT_SoldierBeginGiveItem( );
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