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- new feature: items can be applied to other persons
- reduced cyanide drug effect to more reasonable values git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5962 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3713,6 +3713,17 @@ INT16 GetAPsToHandcuff( SOLDIERTYPE *pSoldier, INT32 usMapPos )
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return sAPCost;
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}
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INT16 GetAPsToApplyItem( SOLDIERTYPE *pSoldier, INT32 usMapPos )
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{
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INT16 sAPCost = 0;
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sAPCost = PlotPath( pSoldier, usMapPos, NO_COPYROUTE, NO_PLOT, TEMPORARY, (UINT16)pSoldier->usUIMovementMode, NOT_STEALTH, FORWARD, pSoldier->bActionPoints );
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sAPCost += APBPConstants[AP_APPLYITEM];
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return sAPCost;
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}
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INT16 GetAPsToJumpOver( SOLDIERTYPE *pSoldier )
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{
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// -25% APs needed to for MA traits
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