From 4ad34f80a92c95ef8ae13090d8fd3130469afdb8 Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Mon, 19 Jan 2026 22:59:55 +0200 Subject: [PATCH] Fix includes --- TacticalAI/DecideAction.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/TacticalAI/DecideAction.cpp b/TacticalAI/DecideAction.cpp index 65699413..a3a268c0 100644 --- a/TacticalAI/DecideAction.cpp +++ b/TacticalAI/DecideAction.cpp @@ -16,7 +16,6 @@ #include "PATHAI.H" #include "Render Fun.h" #include "Boxing.h" -// #include "Air Raid.h" #include "Soldier Profile.h" #include "soldier profile type.h" #include "Soldier macros.h" @@ -28,12 +27,12 @@ #include "Soldier Ani.h" #include "Rotting Corpses.h" #include "GameSettings.h" -#include "Dialogue Control.h" #include "connect.h" #include "Text.h" #include "Exit Grids.h" // added by Flugente #include "Game Clock.h" // sevenfm #include "SkillCheck.h" // sevenfm +#include "UtilityAI.h" ////////////////////////////////////////////////////////////////////////////// // SANDRO - In this file, all APBPConstants[AP_CROUCH] and APBPConstants[AP_PRONE] were changed to GetAPsCrouch() and GetAPsProne()