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- New Animation: Prone bandaging (by Sandro & PasHancock)
o Also available in a multiplayer game git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5264 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -489,7 +489,7 @@ void AutoBandage( BOOLEAN fStart )
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ActionDone( MercPtrs[ ubLoop ] );
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// If anyone is still doing aid animation, stop!
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if ( MercPtrs[ ubLoop ]->usAnimState == GIVING_AID )
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if ( MercPtrs[ ubLoop ]->usAnimState == GIVING_AID || MercPtrs[ ubLoop ]->usAnimState == GIVING_AID_PRN )
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{
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MercPtrs[ ubLoop ]->SoldierGotoStationaryStance( );
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}
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