- New Animation: Prone bandaging (by Sandro & PasHancock)

o Also available in a multiplayer game

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5264 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-05-06 15:14:05 +00:00
parent 3a479ccdc5
commit 4ad4f6c223
9 changed files with 158 additions and 22 deletions
+2 -2
View File
@@ -5723,7 +5723,7 @@ void HandleTeamServices( UINT8 ubTeamNum )
fDone = FALSE;
// Check for different events!
// FOR DOING AID
if ( pTeamSoldier->usAnimState == GIVING_AID )
if ( pTeamSoldier->usAnimState == GIVING_AID || pTeamSoldier->usAnimState == GIVING_AID_PRN )
{
// Get medkit info
usInHand = pTeamSoldier->inv[ HANDPOS ].usItem;
@@ -5811,7 +5811,7 @@ void HandlePlayerServices( SOLDIERTYPE *pTeamSoldier )
{
// Check for different events!
// FOR DOING AID
if ( pTeamSoldier->usAnimState == GIVING_AID )
if ( pTeamSoldier->usAnimState == GIVING_AID || pTeamSoldier->usAnimState == GIVING_AID_PRN )
{
// Get medkit info
usInHand = pTeamSoldier->inv[ HANDPOS ].usItem;