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Fix to prevent rain and storm from happening at once
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1534 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -174,10 +174,10 @@ typedef struct TAG_STRUCTURE
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UINT8 ubHitPoints;
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UINT8 ubLockStrength;
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};
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struct
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{
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//struct
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//{
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INT16 sBaseGridNo;
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};
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//};
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}; // 2 bytes
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INT16 sCubeOffset;// height of bottom of object in profile "cubes"
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UINT32 fFlags; // need to have something to indicate base tile/not
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@@ -216,14 +216,14 @@ typedef struct TAG_STRUCTURE_FILE_HEADER
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CHAR8 szId[4];
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union
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{
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struct
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{
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//struct
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//{
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UINT16 usNumberOfStructures;
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};
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struct
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{
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//};
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//struct
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//{
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UINT16 usNumberOfImages;
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};
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//};
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};
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UINT16 usNumberOfStructuresStored;
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UINT16 usStructureDataSize;
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