Fix to prevent rain and storm from happening at once

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1534 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-10-20 08:28:50 +00:00
parent 035359edf0
commit 4bb41616eb
16 changed files with 249 additions and 142 deletions
+9 -9
View File
@@ -174,10 +174,10 @@ typedef struct TAG_STRUCTURE
UINT8 ubHitPoints;
UINT8 ubLockStrength;
};
struct
{
//struct
//{
INT16 sBaseGridNo;
};
//};
}; // 2 bytes
INT16 sCubeOffset;// height of bottom of object in profile "cubes"
UINT32 fFlags; // need to have something to indicate base tile/not
@@ -216,14 +216,14 @@ typedef struct TAG_STRUCTURE_FILE_HEADER
CHAR8 szId[4];
union
{
struct
{
//struct
//{
UINT16 usNumberOfStructures;
};
struct
{
//};
//struct
//{
UINT16 usNumberOfImages;
};
//};
};
UINT16 usNumberOfStructuresStored;
UINT16 usStructureDataSize;