diff --git a/Strategic/Map Screen Interface.cpp b/Strategic/Map Screen Interface.cpp index e7430fec..c5ccd99e 100644 --- a/Strategic/Map Screen Interface.cpp +++ b/Strategic/Map Screen Interface.cpp @@ -5992,9 +5992,9 @@ BOOLEAN CanCharacterMoveInStrategic( SOLDIERTYPE *pSoldier, INT8 *pbErrorNumber return( FALSE ); } } - else if (pSoldier->bAssignment == VEHICLE && VehicleIdIsValid(pSoldier->bVehicleID)) + else if (pSoldier->bAssignment == VEHICLE && VehicleIdIsValid(pSoldier->iVehicleId)) { - SOLDIERTYPE *pVehicle = GetSoldierStructureForVehicle(pSoldier->bVehicleID); + SOLDIERTYPE *pVehicle = GetSoldierStructureForVehicle(pSoldier->iVehicleId); // too damaged? if (pVehicle->stats.bLife < OKLIFE)