diff --git a/Editor/Sector Summary.cpp b/Editor/Sector Summary.cpp index 5e0e9987..8a20a4b8 100644 --- a/Editor/Sector Summary.cpp +++ b/Editor/Sector Summary.cpp @@ -2576,9 +2576,10 @@ void LoadSummary( STR8 pSector, UINT8 ubLevel, FLOAT dMajorMapVersion ) if( !fp ) { gusNumEntriesWithOutdatedOrNoSummaryInfo++; + //CHRISL: These will force an update basically every time the editor is loaded. What's the point of that? //ADB don't forget that these might need to be updated!!! - gusNumberOfMapsToBeForceUpdated++; - gfMustForceUpdateAllMaps = TRUE; + //gusNumberOfMapsToBeForceUpdated++; + //gfMustForceUpdateAllMaps = TRUE; return; } fread( &temp, 1, sizeof( SUMMARYFILE ), fp ); @@ -3153,3 +3154,4 @@ void ClearSummaryInfo() #endif + diff --git a/GameVersion.cpp b/GameVersion.cpp index d7287388..79e213cb 100644 --- a/GameVersion.cpp +++ b/GameVersion.cpp @@ -13,12 +13,12 @@ #ifdef JA2EDITOR //MAP EDITOR BUILD VERSION -CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.2013" }; +CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.2032" }; #elif defined JA2BETAVERSION //BETA/TEST BUILD VERSION -CHAR16 zVersionLabel[256] = { L"Debug v1.13.2013" }; +CHAR16 zVersionLabel[256] = { L"Debug v1.13.2032" }; #elif defined CRIPPLED_VERSION @@ -28,11 +28,11 @@ CHAR16 zVersionLabel[256] = { L"Beta v. 0.98" }; #else //RELEASE BUILD VERSION - CHAR16 zVersionLabel[256] = { L"Release v1.13.2013" }; + CHAR16 zVersionLabel[256] = { L"Release v1.13.2032" }; #endif -CHAR8 czVersionNumber[16] = { "Build 08.04.13" }; //YY.MM.DD +CHAR8 czVersionNumber[16] = { "Build 08.04.15" }; //YY.MM.DD CHAR16 zTrackingNumber[16] = { L"Z" }; diff --git a/ja2_2005Express.vcproj b/ja2_2005Express.vcproj index cc5481cd..6bd05ecd 100644 --- a/ja2_2005Express.vcproj +++ b/ja2_2005Express.vcproj @@ -66,7 +66,7 @@