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- new feature: backgrounds allow more personalisation of mercenaries
- background feature replaces overheating on startup screen, moved overheating opion to ini WARNING: GameDir revision >= 1748 is required. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6353 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3880,7 +3880,10 @@ void SMInvClickCallback( MOUSE_REGION * pRegion, INT32 iReason )
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if (INV_AP_COST)
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//Jenilee: determine the cost of moving this item around in our inventory
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usCostToMoveItem = GetInvMovementCost(gpItemPointer, uiLastHandPos, uiHandPos);
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// Flugente: backgrounds
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usCostToMoveItem = (usCostToMoveItem * (100 + gpSMCurrentMerc->GetBackgroundValue(BG_INVENTORY))) / 100;
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if ( ( usCostToMoveItem == 0 ) || ( gpSMCurrentMerc->bActionPoints >= usCostToMoveItem ) )
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{
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fOKToGo = TRUE;
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