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- new feature: backgrounds allow more personalisation of mercenaries
- background feature replaces overheating on startup screen, moved overheating opion to ini WARNING: GameDir revision >= 1748 is required. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6353 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -357,6 +357,9 @@ void RefreshSoldierMorale( SOLDIERTYPE * pSoldier )
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if ( gGameOptions.fFoodSystem )
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FoodMaxMoraleModifiy(pSoldier, &ubMaxMorale);
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// Flugente: max morale can be lowered
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iActualMorale = min(iActualMorale, pSoldier->GetMoraleThreshold() );
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if (ubMaxMorale > 0 && iActualMorale > ubMaxMorale)
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{
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// Normalize to Max Morale
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@@ -1092,6 +1095,9 @@ void HourlyMoraleUpdate( void )
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bOpinion = 0;
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}
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if ( pSoldier->HasBackgroundFlag( BACKGROUND_XENOPHOBIC ) && pOtherSoldier->ubProfile != NO_PROFILE && gMercProfiles[pSoldier->ubProfile].usBackground != gMercProfiles[pOtherSoldier->ubProfile].usBackground )
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bOpinion -= 2;
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if (bOpinion == HATED_OPINION)
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{
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