- new feature: backgrounds allow more personalisation of mercenaries

- background feature replaces overheating on startup screen, moved overheating opion to ini

WARNING: GameDir revision >= 1748 is required.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6353 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-09-03 20:55:33 +00:00
parent 0bff118f10
commit 4ccc6a5b2a
66 changed files with 3128 additions and 303 deletions
+6
View File
@@ -357,6 +357,9 @@ void RefreshSoldierMorale( SOLDIERTYPE * pSoldier )
if ( gGameOptions.fFoodSystem )
FoodMaxMoraleModifiy(pSoldier, &ubMaxMorale);
// Flugente: max morale can be lowered
iActualMorale = min(iActualMorale, pSoldier->GetMoraleThreshold() );
if (ubMaxMorale > 0 && iActualMorale > ubMaxMorale)
{
// Normalize to Max Morale
@@ -1092,6 +1095,9 @@ void HourlyMoraleUpdate( void )
bOpinion = 0;
}
if ( pSoldier->HasBackgroundFlag( BACKGROUND_XENOPHOBIC ) && pOtherSoldier->ubProfile != NO_PROFILE && gMercProfiles[pSoldier->ubProfile].usBackground != gMercProfiles[pOtherSoldier->ubProfile].usBackground )
bOpinion -= 2;
if (bOpinion == HATED_OPINION)
{