- bug fix: visual range was very big (should be 0) when VISUAL_DISTANCE_DECREASE_PER_RAIN_INTENSITY was set to > 50%

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@368 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-07-25 00:27:31 +00:00
parent 404b1ff4da
commit 4d73230b89
3 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -312,7 +312,7 @@ INT16 AdjustMaxSightRangeForEnvEffects( SOLDIERTYPE *pSoldier, INT8 bLightLevel,
{
//sNewDist = sNewDist * 70 / 100;
//rain
sNewDist = sNewDist * ( 100 - gGameExternalOptions.ubVisDistDecreasePerRainIntensity * gbCurrentRainIntensity ) / 100;
sNewDist = sNewDist * ( 100 - min( gGameExternalOptions.ubVisDistDecreasePerRainIntensity * gbCurrentRainIntensity, 100) ) / 100;
//end rain
}