New Feature: Drug System Overhaul. The drug system has been completely overhauled.

Requires GameDir >= r2257.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=341541&#msg_341541

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7896 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-06-28 17:47:25 +00:00
parent ceea35b0e9
commit 4d9140da57
61 changed files with 1667 additions and 871 deletions
+2 -1
View File
@@ -21,6 +21,7 @@ extern CHAR16 zTrackingNumber[16];
// Keeps track of the saved game version. Increment the saved game version whenever
// you will invalidate the saved game file
#define DRUG_SYSTEM_REDONE 163 // Flugente: reworked the drug system
#define MILITIA_PATH_PLOTTING 162 // Flugente: the player can plot militia paths in strategic, similar to player or helicopter travel
#define STRATEGIC_TEAM_GROUPS 161 // Flugente: a change to the GROUP-structure allows any team to have strategic movement groups
#define PMC_WEBSITE 160 // Flugente: a new PMC allows us to hire trained militia
@@ -81,7 +82,7 @@ extern CHAR16 zTrackingNumber[16];
#define AP100_SAVEGAME_DATATYPE_CHANGE 105 // Before this, we didn't have the 100AP structure changes
#define NIV_SAVEGAME_DATATYPE_CHANGE 102 // Before this, we used the old structure system
#define SAVE_GAME_VERSION MILITIA_PATH_PLOTTING
#define SAVE_GAME_VERSION DRUG_SYSTEM_REDONE
//#define RUSSIANGOLD
#ifdef __cplusplus