New Feature: Drug System Overhaul. The drug system has been completely overhauled.

Requires GameDir >= r2257.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=341541&#msg_341541

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7896 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-06-28 17:47:25 +00:00
parent ceea35b0e9
commit 4d9140da57
61 changed files with 1667 additions and 871 deletions
+2 -1
View File
@@ -19,6 +19,7 @@
#include "strategic.h"
#include "DynamicDialogue.h"
#include <math.h>
#include "Drugs And Alcohol.h" // for DoesMercHaveDisability( ... )
//GLOBALS
DISEASE Disease[NUM_DISEASES];
@@ -422,7 +423,7 @@ void HandlePossibleInfection( SOLDIERTYPE *pSoldier, SOLDIERTYPE* pOtherSoldier,
if ( aInfectionType == INFECTION_TYPE_TROPICS || aInfectionType == INFECTION_TYPE_SWAMP )
{
// if we are afraid of insects, we will be more careful around them - lower chance to be infected
if ( gMercProfiles[pSoldier->ubProfile].bDisability == FEAR_OF_INSECTS )
if ( DoesMercHaveDisability( pSoldier, FEAR_OF_INSECTS ) )
dChance *= 0.7f;
}
else if ( aInfectionType == INFECTION_TYPE_CONTACT_HUMAN )