diff --git a/gamedir-languages/Dutch_Version/vfs_config.JA2113.ini b/gamedir-languages/Dutch_Version/vfs_config.JA2113.ini new file mode 100644 index 000000000..722042e01 --- /dev/null +++ b/gamedir-languages/Dutch_Version/vfs_config.JA2113.ini @@ -0,0 +1,183 @@ +[vfs_config] +PROFILES = SlfLibs, Vanilla, v113, UserProf + +[PROFILE_SlfLibs] +NAME = SLF Libs +LOCATIONS = Ambient, Anims, BattleSNDS, BigItems, Binarydata, Cursors, Data, Dutch, Faces, Fonts, Interface, Intro, Laptop, Loadscreens, Maps, Mercedt, Music, Npc_speech, Npcdata, Radarmaps, Sounds, Speech, Tilesets +PROFILE_ROOT = + +[PROFILE_Vanilla] +NAME = Vanilla Dirs +LOCATIONS = data_dir +PROFILE_ROOT = + +[PROFILE_v113] +NAME = v1.13 +LOCATIONS = datav113_dir +PROFILE_ROOT = + +[PROFILE_UserProf] +NAME = Player Profile +LOCATIONS = uprof_root +PROFILE_ROOT = Profiles\UserProfile_JA2113 +WRITE = true + +############################################################# +## DATA PATHs ## +############################################################# +[LOC_data_dir] +TYPE = DIRECTORY +PATH = Data +MOUNT_POINT = + +[LOC_datav113_dir] +TYPE = DIRECTORY +PATH = Data-1.13 +MOUNT_POINT = + +[LOC_uprof_root] +TYPE = DIRECTORY +PATH = +MOUNT_POINT = +############################################################# +## LIBRARIEs ## +############################################################# +[LOC_Ambient] +TYPE = LIBRARY +PATH = Data/Ambient.slf +VFS_PATH = Ambient.slf +MOUNT_POINT = + +[LOC_Anims] +TYPE = LIBRARY +PATH = Data/Anims.slf +VFS_PATH = Anims.slf +MOUNT_POINT = + +[LOC_BattleSNDS] +TYPE = LIBRARY +PATH = Data/BattleSNDS.slf +VFS_PATH = BattleSNDS.slf +MOUNT_POINT = + +[LOC_BigItems] +TYPE = LIBRARY +PATH = Data/BigItems.slf +VFS_PATH = BigItems.slf +MOUNT_POINT = + +[LOC_Binarydata] +TYPE = LIBRARY +PATH = Data/Binarydata.slf +VFS_PATH = Binarydata.slf +MOUNT_POINT = + +[LOC_Cursors] +TYPE = LIBRARY +PATH = Data/Cursors.slf +VFS_PATH = Cursors.slf +MOUNT_POINT = + +[LOC_Data] +TYPE = LIBRARY +PATH = Data/Data.slf +VFS_PATH = Data.slf +MOUNT_POINT = + +[LOC_Dutch] +TYPE = LIBRARY +PATH = Data/Dutch.slf +VFS_PATH = Dutch.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Faces] +TYPE = LIBRARY +PATH = Data/Faces.slf +VFS_PATH = Faces.slf +MOUNT_POINT = + +[LOC_Fonts] +TYPE = LIBRARY +PATH = Data/Fonts.slf +VFS_PATH = Fonts.slf +MOUNT_POINT = + +[LOC_Interface] +TYPE = LIBRARY +PATH = Data/Interface.slf +VFS_PATH = Interface.slf +MOUNT_POINT = + +[LOC_Intro] +TYPE = LIBRARY +PATH = Data/Intro.slf +VFS_PATH = Intro.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Laptop] +TYPE = LIBRARY +PATH = Data/Laptop.slf +VFS_PATH = Laptop.slf +MOUNT_POINT = + +[LOC_Loadscreens] +TYPE = LIBRARY +PATH = Data/Loadscreens.slf +VFS_PATH = Loadscreens.slf +MOUNT_POINT = + +[LOC_Maps] +TYPE = LIBRARY +PATH = Data/Maps.slf +VFS_PATH = Maps.slf +MOUNT_POINT = + +[LOC_Mercedt] +TYPE = LIBRARY +PATH = Data/Mercedt.slf +VFS_PATH = Mercedt.slf +MOUNT_POINT = + +[LOC_Music] +TYPE = LIBRARY +PATH = Data/Music.slf +VFS_PATH = Music.slf +MOUNT_POINT = + +[LOC_Npc_speech] +TYPE = LIBRARY +PATH = Data/Npc_speech.slf +VFS_PATH = Npc_speech.slf +MOUNT_POINT = + +[LOC_Npcdata] +TYPE = LIBRARY +PATH = Data/Npcdata.slf +VFS_PATH = Npcdata.slf +MOUNT_POINT = + +[LOC_Radarmaps] +TYPE = LIBRARY +PATH = Data/Radarmaps.slf +VFS_PATH = Radarmaps.slf +MOUNT_POINT = + +[LOC_Sounds] +TYPE = LIBRARY +PATH = Data/Sounds.slf +VFS_PATH = Sounds.slf +MOUNT_POINT = + +[LOC_Speech] +TYPE = LIBRARY +PATH = Data/Speech.slf +VFS_PATH = Speech.slf +MOUNT_POINT = + +[LOC_Tilesets] +TYPE = LIBRARY +PATH = Data/Tilesets.slf +VFS_PATH = Tilesets.slf +MOUNT_POINT = \ No newline at end of file diff --git a/gamedir-languages/Dutch_Version/vfs_config.JA2Vanilla.ini b/gamedir-languages/Dutch_Version/vfs_config.JA2Vanilla.ini new file mode 100644 index 000000000..a190d638f --- /dev/null +++ b/gamedir-languages/Dutch_Version/vfs_config.JA2Vanilla.ini @@ -0,0 +1,173 @@ +[vfs_config] +PROFILES = SlfLibs, Vanilla, UserProf + +[PROFILE_SlfLibs] +NAME = SLF Libs +LOCATIONS = Ambient, Anims, BattleSNDS, BigItems, Binarydata, Cursors, Data, Dutch, Faces, Fonts, Interface, Intro, Laptop, Loadscreens, Maps, Mercedt, Music, Npc_speech, Npcdata, Radarmaps, Sounds, Speech, Tilesets +PROFILE_ROOT = + +[PROFILE_Vanilla] +NAME = Vanilla Dirs +LOCATIONS = data_dir +PROFILE_ROOT = + +[PROFILE_UserProf] +NAME = Player Profile +LOCATIONS = uprof_root +PROFILE_ROOT = Profiles\UserProfile_JA2Vanilla +WRITE = true + +############################################################# +## DATA PATHs ## +############################################################# +[LOC_data_dir] +TYPE = DIRECTORY +PATH = Data +MOUNT_POINT = + +[LOC_uprof_root] +TYPE = DIRECTORY +PATH = +MOUNT_POINT = +############################################################# +## LIBRARIEs ## +############################################################# +[LOC_Ambient] +TYPE = LIBRARY +PATH = Data/Ambient.slf +VFS_PATH = Ambient.slf +MOUNT_POINT = + +[LOC_Anims] +TYPE = LIBRARY +PATH = Data/Anims.slf +VFS_PATH = Anims.slf +MOUNT_POINT = + +[LOC_BattleSNDS] +TYPE = LIBRARY +PATH = Data/BattleSNDS.slf +VFS_PATH = BattleSNDS.slf +MOUNT_POINT = + +[LOC_BigItems] +TYPE = LIBRARY +PATH = Data/BigItems.slf +VFS_PATH = BigItems.slf +MOUNT_POINT = + +[LOC_Binarydata] +TYPE = LIBRARY +PATH = Data/Binarydata.slf +VFS_PATH = Binarydata.slf +MOUNT_POINT = + +[LOC_Cursors] +TYPE = LIBRARY +PATH = Data/Cursors.slf +VFS_PATH = Cursors.slf +MOUNT_POINT = + +[LOC_Data] +TYPE = LIBRARY +PATH = Data/Data.slf +VFS_PATH = Data.slf +MOUNT_POINT = + +[LOC_Dutch] +TYPE = LIBRARY +PATH = Data/Dutch.slf +VFS_PATH = Dutch.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Faces] +TYPE = LIBRARY +PATH = Data/Faces.slf +VFS_PATH = Faces.slf +MOUNT_POINT = + +[LOC_Fonts] +TYPE = LIBRARY +PATH = Data/Fonts.slf +VFS_PATH = Fonts.slf +MOUNT_POINT = + +[LOC_Interface] +TYPE = LIBRARY +PATH = Data/Interface.slf +VFS_PATH = Interface.slf +MOUNT_POINT = + +[LOC_Intro] +TYPE = LIBRARY +PATH = Data/Intro.slf +VFS_PATH = Intro.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Laptop] +TYPE = LIBRARY +PATH = Data/Laptop.slf +VFS_PATH = Laptop.slf +MOUNT_POINT = + +[LOC_Loadscreens] +TYPE = LIBRARY +PATH = Data/Loadscreens.slf +VFS_PATH = Loadscreens.slf +MOUNT_POINT = + +[LOC_Maps] +TYPE = LIBRARY +PATH = Data/Maps.slf +VFS_PATH = Maps.slf +MOUNT_POINT = + +[LOC_Mercedt] +TYPE = LIBRARY +PATH = Data/Mercedt.slf +VFS_PATH = Mercedt.slf +MOUNT_POINT = + +[LOC_Music] +TYPE = LIBRARY +PATH = Data/Music.slf +VFS_PATH = Music.slf +MOUNT_POINT = + +[LOC_Npc_speech] +TYPE = LIBRARY +PATH = Data/Npc_speech.slf +VFS_PATH = Npc_speech.slf +MOUNT_POINT = + +[LOC_Npcdata] +TYPE = LIBRARY +PATH = Data/Npcdata.slf +VFS_PATH = Npcdata.slf +MOUNT_POINT = + +[LOC_Radarmaps] +TYPE = LIBRARY +PATH = Data/Radarmaps.slf +VFS_PATH = Radarmaps.slf +MOUNT_POINT = + +[LOC_Sounds] +TYPE = LIBRARY +PATH = Data/Sounds.slf +VFS_PATH = Sounds.slf +MOUNT_POINT = + +[LOC_Speech] +TYPE = LIBRARY +PATH = Data/Speech.slf +VFS_PATH = Speech.slf +MOUNT_POINT = + +[LOC_Tilesets] +TYPE = LIBRARY +PATH = Data/Tilesets.slf +VFS_PATH = Tilesets.slf +MOUNT_POINT = \ No newline at end of file