- new: Merged source code of item throwing animation in crouched stance, AI was not changed (look for comments marked <SB>)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@890 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2007-05-21 18:09:15 +00:00
parent d61f4ff935
commit 4effa1c3ea
7 changed files with 73 additions and 5 deletions
+6
View File
@@ -466,6 +466,12 @@ AnimationSurfaceType gAnimSurfaceDatabase[ NUMANIMATIONSURFACETYPES ] =
JEEP_DIE, "ANIMS\\VEHICLES\\HM_WREK.STI", NO_STRUCT, 0, 2, TO_INIT, NULL, NULL, 0, -1,
BODYEXPLODE, "ANIMS\\S_MERC\\BOD_BLOW.STI", NO_STRUCT, 0, 1, TO_INIT, NULL, NULL, 0, -1,
//<SB> crouch throwing
RGMCRTHROW, "ANIMS\\S_MERC\\S_CR_THR.STI", C_STRUCT, 0, 8, TO_INIT, NULL, NULL, 0, -1,
BGMCRTHROW, "ANIMS\\M_MERC\\M_CR_THR.STI", C_STRUCT, 0, 8, TO_INIT, NULL, NULL, 0, -1,
RGFCRTHROW, "ANIMS\\F_MERC\\F_CR_THR.STI", C_STRUCT, 0, 8, TO_INIT, NULL, NULL, 0, -1,
//</SB>
};