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- new: Merged source code of item throwing animation in crouched stance, AI was not changed (look for comments marked <SB>)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@890 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -6109,6 +6109,9 @@ BOOLEAN SelectedGuyInBusyAnimation( )
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if ( pSoldier->usAnimState == LOB_ITEM ||
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pSoldier->usAnimState == THROW_ITEM ||
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//<SB> crouch throwing
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pSoldier->usAnimState == THROW_ITEM_CROUCHED ||
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//<SB> crouch throwing
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pSoldier->usAnimState == PICKUP_ITEM ||
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pSoldier->usAnimState == DROP_ITEM ||
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pSoldier->usAnimState == OPEN_DOOR ||
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