From 4f60d29cbf18a371aa5d2cc138fbfb12546cbc26 Mon Sep 17 00:00:00 2001 From: Wanne Date: Tue, 16 Apr 2013 22:12:36 +0000 Subject: [PATCH] - Minor fix for mouse locking feature in tactical screen (by Buggler) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6011 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Interface Panels.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Tactical/Interface Panels.cpp b/Tactical/Interface Panels.cpp index f7986ee5..7b91f10e 100644 --- a/Tactical/Interface Panels.cpp +++ b/Tactical/Interface Panels.cpp @@ -580,6 +580,8 @@ extern void UpdateItemHatches(); extern SOLDIERTYPE *FindNextActiveSquad( SOLDIERTYPE *pSoldier ); +extern BOOLEAN gfMouseLockedOnBorder; + // Wraps up check for AP-s get from a different soldier for in a vehicle... INT16 GetUIApsToDisplay( SOLDIERTYPE *pSoldier ) { @@ -7842,6 +7844,7 @@ void GoToMapScreenFromTactical( void ) return; } // ok, proceed! + gfMouseLockedOnBorder = FALSE; gfEnteringMapScreen = TRUE; }