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Include cleanup Tactical/.*cpp
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@@ -1,6 +1,4 @@
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#include "builddefines.h"
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#include <stdio.h>
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#include <time.h>
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#include <wchar.h>
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#include "sgp.h"
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#include "worlddef.h"
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#include "worldman.h"
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@@ -29,21 +27,14 @@
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#include "Isometric Utils.h"
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#include "ai.h"
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#include "Soldier macros.h"
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#include "Event Pump.h"
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#include "GameSettings.h"
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#include "fresh_header.h"
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#include "connect.h"
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#include <language.hpp>
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#ifdef JA2UB
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#include "Explosion Control.h"
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#include "Ja25_Tactical.h"
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#include "Ja25 Strategic Ai.h"
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#include "MapScreen Quotes.h"
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#include "email.h"
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#include "interface Dialogue.h"
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#include "mercs.h"
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#include "ub_config.h"
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#endif
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BOOLEAN gfSetPerceivedDoorState = FALSE;
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