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Include cleanup Tactical/.*cpp
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@@ -18,7 +18,6 @@
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#include "Timer Control.h"
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#include "WCheck.h"
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#include "Interface Items.h"
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#include "physics.h"
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#include "Soldier Profile.h"
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#include "interface Dialogue.h"
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#include "Quests.h"
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@@ -29,9 +28,7 @@
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#include "ai.h"
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#include "Soldier macros.h"
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#include "Interface Panels.h"
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#include "Strategic Town Loyalty.h"
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#include "Soldier Functions.h"
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#include "Map Screen Helicopter.h"
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#include "PATHAI.H"
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#include "fov.h"
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#include "MessageBoxScreen.h"
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@@ -57,9 +54,7 @@
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#include "End Game.h"
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#include "Interface Control.h"
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#include "Map Screen Interface Map Inventory.h"
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// added by SANDRO
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#include "Morale.h"
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// added by Flugente
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#include "Drugs And Alcohol.h"
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#include "Food.h"
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// added by sevenfm - this is needed for _keydown(SHIFT) to work
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@@ -75,13 +70,12 @@
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#include "Game Clock.h" // added by Flugente
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#include <vfs/Core/vfs_file_raii.h> // added by Flugente for vfs-stuff
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#include "DynamicDialogue.h" // added by Flugente for SoldierRelation()
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#include "MessageBoxScreen.h" // added by Flugente
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#include "Map Screen Interface.h" // added by Flugente
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#include "Map Screen Interface Map.h" // added by Flugente
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#include "WorldDat.h"
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#ifdef JA2UB
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#include "Ja25_Tactical.h"
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#include "Ja25 Strategic Ai.h"
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#endif
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#define NUM_ITEMS_LISTED 8
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