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Include cleanup Tactical/.*cpp
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+5
-19
@@ -1,16 +1,14 @@
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#include "connect.h"
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#include "builddefines.h"
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#include <stdio.h>
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#include <string.h>
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#include "stdlib.h"
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#include <wchar.h>
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#include <cmath>
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#include <cstdio>
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#include <vector>
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#include "DEBUG.H"
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#include "math.h"
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#include "jascreens.h"
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#include "PATHAI.H"
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#include "Soldier Control.h"
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#include "Animation Control.h"
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#include "Animation Data.h"
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#include "Event Pump.h"
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#include "Timer Control.h"
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#include "mousesystem.h"
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#include "Cursors.h"
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@@ -31,39 +29,31 @@
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#include "renderworld.h"
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#include "structure.h"
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#include "Interface Panels.h"
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#include "Weapons.h"
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#include "Handle items.h"
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#include "UI Cursors.h"
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#include "Handle UI Plan.h"
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#include "message.h"
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#include "Render Fun.h"
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#include "Interface Items.h"
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#include "physics.h"
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#include "Soldier Profile.h"
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#include "strategicmap.h"
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#include "Soldier Profile.h"
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#include "Soldier Create.h"
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#include "Soldier Add.h"
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#include "interface Dialogue.h"
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#include <NPC.h>
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#include "Soldier macros.h"
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#include "Soldier Functions.h"
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#include "Assignments.h"
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#include "Squads.h"
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#include "Strategic Pathing.h"
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#include "Strategic Movement.h"
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#include "strategic.h"
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#include "Exit Grids.h"
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#include "Structure Wrap.h"
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#include "Soldier Add.h"
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#include "random.h"
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#include "english.h"
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#include "random.h"
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#include "english.h"
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#include "Vehicles.h"
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#include "MessageBoxScreen.h"
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#include "Text.h"
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#include "Dialogue Control.h"
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#include "line.h"
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#include "GameSettings.h"
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#include "LOS.h"
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#include "Campaign Types.h"
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@@ -78,13 +68,9 @@
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#include "qarray.h"
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#include "environment.h"
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#include "Map Information.h"
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#include "Soldier Control.h"
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#include "DisplayCover.h"
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#include "english.h" // sevenfm: this is needed for _keydown(SHIFT) to work
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#include "TeamTurns.h"
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#include "Options Screen.h"
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#include "SaveLoadScreen.h"
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#include "Map Screen Interface.h" // added by Flugente for SquadNames
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#include "Keys.h" // added by silversurfer for door handling from the side
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