Include cleanup Tactical/.*cpp

This commit is contained in:
Asdow
2025-12-09 00:35:18 +02:00
parent 03edc532e1
commit 4fcf03d31a
127 changed files with 281 additions and 900 deletions
+4 -20
View File
@@ -1,7 +1,6 @@
#include "builddefines.h"
#include <stdio.h>
#include "sgp.h"
#include "Encrypted File.h"
#include "faces.h"
#include "WCheck.h"
#include "Soldier Profile.h"
@@ -13,7 +12,6 @@
#include "Dialogue Control.h"
#include "renderworld.h"
#include "NPC.h"
#include "interface Dialogue.h"
#include "MercTextBox.h"
#include "message.h"
#include "Items.h"
@@ -26,7 +24,6 @@
#include "ai.h"
#include "AIInternals.h"
#include "Interactive Tiles.h"
#include "Soldier Profile.h"
#include "Interface Panels.h"
#include "Quests.h"
#include "Squads.h"
@@ -47,12 +44,9 @@
#include "GameSettings.h"
#include "Strategic Mines.h"
#include "Boxing.h"
#include "Items.h"
#include "worldman.h"
#include "Render Fun.h"
// including this for Strategic AI.h
#include "Strategic Movement.h"
#include "Strategic AI.h"
#include "Soldier Create.h"
#include "SkillCheck.h"
#include "Sound Control.h"
@@ -63,17 +57,12 @@
#include "Morale.h"
#include "personnel.h"
#include "Map Screen Interface.h"
#include "Queen Command.h"
#include "Campaign.h"
#include "BobbyRMailOrder.h"
#include "End Game.h"
#include "Map Screen Helicopter.h"
#include "Cheats.h"
#include "Overhead.h"
#include "Soldier Control.h"
#include "LuaInitNPCs.h"
#include "Text.h"
#include "Luaglobal.h"
@@ -81,20 +70,15 @@
#include "Explosion Control.h"
#include "Ja25_Tactical.h"
#include "Ja25 Strategic Ai.h"
#include "MapScreen Quotes.h"
#include "email.h"
#include "Soldier macros.h"
#include "LOS.h"
#include "Soldier Control.h"
#include "Ja25Update.h"
#include "ub_config.h"
#endif
#ifdef JA2UB
#else
// anv: for playable Speck
#include "Speck Quotes.h"
#include "mercs.h"
// anv: for playable Speck
#include "Speck Quotes.h"
#include "mercs.h"
#include "Cheats.h"
#endif
//forward declarations of common classes to eliminate includes