Include cleanup Tactical/.*cpp

This commit is contained in:
Asdow
2025-12-09 00:35:18 +02:00
parent 03edc532e1
commit 4fcf03d31a
127 changed files with 281 additions and 900 deletions
+2 -33
View File
@@ -1,59 +1,28 @@
#include "builddefines.h"
#include <stdio.h>
#include <time.h>
#include "sgp.h"
#include "gameloop.h"
#include "himage.h"
#include "vobject.h"
#include "sysutil.h"
#include "Overhead.h"
#include "mousesystem.h"
#include "Button System.h"
#include "Interface.h"
#include "vsurface.h"
#include "WCheck.h"
#include "input.h"
#include "Handle UI.h"
#include "renderworld.h"
#include "Font Control.h"
#include "Utilities.h"
#include "Interface Panels.h"
#include "Animation Control.h"
#include "Soldier Control.h"
#include "Weapons.h"
#include "lighting.h"
#include "faces.h"
#include "mapscreen.h"
#include "message.h"
#include "soldier profile type.h"
#include <Font.h>
#include "Text.h"
#include "Interface Items.h"
#include "Font Control.h"
#include "Cursor Control.h"
#include "Interface Utils.h"
#include "Interface Items.h"
#include "WordWrap.h"
#include "vobject_blitters.h"
#include "world items.h"
#include "Points.h"
#include "physics.h"
#include "Handle UI.h"
#include "ShopKeeper Interface.h"
#include "english.h"
#include "Keys.h"
#include "strategicmap.h"
#include "Soldier macros.h"
#include "Squads.h"
#include "MessageBoxScreen.h"
#include "GameSettings.h"
#include "Map Screen Interface Map Inventory.h"
#include "Quests.h"
#include "Map Screen Interface.h"
#include "Campaign Types.h"
#include "LOS.h"
#include "Map Screen Interface Map.h"
#include "Food.h" // added by Flugente
#include "Multi Language Graphic Utils.h"
#include <language.hpp>
//forward declarations of common classes to eliminate includes