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Include cleanup Tactical/.*cpp
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@@ -1,10 +1,7 @@
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#include "builddefines.h"
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#include "mapscreen.h"
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#include <stdio.h>
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#include <stdarg.h>
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#include <time.h>
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#include "sgp.h"
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#include "gameloop.h"
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#include "himage.h"
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#include "vobject.h"
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#include "sysutil.h"
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@@ -19,7 +16,6 @@
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#include "renderworld.h"
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#include "Sys Globals.h"
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#include "Cursors.h"
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#include "Radar Screen.h"
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#include "Font Control.h"
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#include "Render Dirty.h"
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#include "Utilities.h"
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@@ -30,15 +26,12 @@
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#include "Weapons.h"
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#include "lighting.h"
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#include "faces.h"
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#include "mapscreen.h"
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#include "message.h"
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#include "Text.h"
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#include "Interface Items.h"
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#include "Font Control.h"
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#include "Cursor Control.h"
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#include "Interface Cursors.h"
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#include "Interface Utils.h"
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#include "Interface Items.h"
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#include "WordWrap.h"
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#include "Interface Control.h"
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#include "vobject_blitters.h"
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@@ -47,7 +40,6 @@
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#include "physics.h"
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#include "finances.h"
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#include "UI Cursors.h"
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#include "Handle UI.h"
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#include "ShopKeeper Interface.h"
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#include "Dialogue Control.h"
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#include "english.h"
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@@ -67,7 +59,6 @@
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#include "Map Screen Interface Map.h"
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#include "Interface Enhanced.h"
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#include "InterfaceItemImages.h"
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#include "Auto Resolve.h"
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#include "popup_callback.h"
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// BOB : quick attachment popup
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#include "popup_class.h"
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@@ -75,19 +66,10 @@
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#include "SkillCheck.h" // added by Flugente
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#include "random.h" // added by Flugente
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#include "Explosion Control.h" // added by Flugente
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#include "Food.h" // added by Flugente
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#include "Encyclopedia_new.h" //Moa: enc. item visibility
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// sevenfm:
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#include "Soldier Control.h"
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#include "Sound Control.h"
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#include "Multi Language Graphic Utils.h"
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#include <language.hpp>
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#ifdef JA2UB
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#include "Ja25_Tactical.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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// SANDRO - all "APBPConstants[AP_PICKUP_ITEM]" were replaced by GetBasicAPsToPickupItem()
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