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Include cleanup Tactical/.*cpp
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+2
-16
@@ -3,7 +3,6 @@
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#include "Weapons.h"
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#include "Soldier Control.h"
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#include "Overhead.h"
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#include "Handle UI.h"
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#include "Animation Control.h"
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#include "Points.h"
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#include "Sound Control.h"
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@@ -15,21 +14,17 @@
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#include "Interface Panels.h"
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#include "Explosion Control.h"
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#include "Keys.h"
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#include "faces.h"
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#include <mapscreen.h>
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#include "soldier profile type.h"
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#include "WCheck.h"
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#include "Soldier Profile.h"
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#include "SkillCheck.h"
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#include "LOS.h"
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#include "message.h"
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#include "Text.h"
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#include "fov.h"
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#include "MessageBoxScreen.h"
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#include "Interface Control.h"
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#include "ShopKeeper Interface.h"
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#include "GameSettings.h"
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#include "environment.h"
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#include "Auto Resolve.h"
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@@ -42,26 +37,17 @@
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#include "Smell.h"
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#include "lighting.h"
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#include "Utilities.h"
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#include "english.h"
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#include "Debug Control.h"
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#include "math.h"
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// THE_BOB : added for pocket popup definitions
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#include <map>
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#include "popup_definition.h"
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#include "Drugs And Alcohol.h"
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#include "Food.h"
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#include "opplist.h"
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#include "Sys Globals.h"//dnl ch74 201013
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#include "CampaignStats.h" // added by Flugente
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#include "DisplayCover.h" // added by Flugente
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#include "Map Information.h"
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#include "ai.h" // added by Flugente
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#ifdef JA2UB
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#include "Ja25_Tactical.h"
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#include "Ja25 Strategic Ai.h"
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#endif
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//forward declarations of common classes to eliminate includes
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