Include cleanup Tactical/.*cpp

This commit is contained in:
Asdow
2025-12-09 00:35:18 +02:00
parent 03edc532e1
commit 4fcf03d31a
127 changed files with 281 additions and 900 deletions
-9
View File
@@ -1,8 +1,6 @@
#include "connect.h"
#include "builddefines.h"
#include <stdio.h>
#include <memory.h>
#include <math.h>
#include "WCheck.h"
#include "Isometric Utils.h"
@@ -10,14 +8,11 @@
#include "LOS.h"
#include "Animation Control.h"
#include "random.h"
//#include "Soldier Control.h"
#include "Event Pump.h"
#include "Overhead.h"
#include "Weapons.h"
#include "opplist.h"
#include "Bullets.h"
#include "lighting.h"
#include "phys math.h"
#include "Items.h"
@@ -37,15 +32,11 @@
#include "Points.h"
#include "Smell.h"
#include "Text.h"
#include "Quests.h"
#include "Items.h"
#include "Item Types.h"
#include "Vehicles.h"
#include "fresh_header.h"
#include "WorldDat.h"
// HEADROCK HAM 3.6: This must be included, for testing whether Bloodcats and Enemies can see one another.
#include "Campaign Types.h"
#include "soldier tile.h" // added by Flugente
#include "Sound Control.h" // added by Flugente
#include "Soldier Functions.h" // added by Flugente for DoesSoldierWearGasMask(...)
#include "CampaignStats.h" // added by Flugente