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Include cleanup Tactical/.*cpp
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@@ -1,25 +1,14 @@
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#include "builddefines.h"
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#include <stdio.h>
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#include <string.h>
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#include "stdlib.h"
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#include "DEBUG.H"
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#include "math.h"
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#include "worlddef.h"
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#include "renderworld.h"
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#include "Assignments.h"
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#include "merc entering.h"
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#include "Animation Control.h"
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#include "Animation Data.h"
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#include "Isometric Utils.h"
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#include "Event Pump.h"
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#include "Render Fun.h"
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#include "Interface.h"
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#include "sysutil.h"
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#include "FileMan.h"
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#include "Handle UI.h"
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#include <Font Control.h>
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#include "random.h"
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#include "ai.h"
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#include "Interactive Tiles.h"
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#include "english.h"
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#include "Overhead.h"
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#include "Soldier Profile.h"
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#include "Game Clock.h"
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@@ -30,7 +19,6 @@
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#include "strategicmap.h"
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#include "strategic.h"
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#include "Items.h"
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#include "Soldier Add.h"
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#include "history.h"
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#include "Squads.h"
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#include "Strategic Merc Handler.h"
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@@ -43,12 +31,10 @@
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#include "Merc Contract.h"
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#include "LaptopSave.h"
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#include "personnel.h"
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#include "Auto Resolve.h"
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#include "Map Screen Interface Bottom.h"
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#include "Quests.h"
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#include "GameSettings.h"
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#include "DynamicDialogue.h"// added by Flugente
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#include "Dialogue Control.h" // added by Flugente
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#include "connect.h"
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#include "Map Information.h"
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@@ -61,9 +47,6 @@
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#include "opplist.h"
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#include "Ja25Update.h"
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#include "ub_config.h"
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#endif
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#ifdef JA2UB
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#else
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// anv: for Kulba's odyssey
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#include "email.h"
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