Include cleanup Tactical/.*cpp

This commit is contained in:
Asdow
2025-12-09 00:35:18 +02:00
parent 03edc532e1
commit 4fcf03d31a
127 changed files with 281 additions and 900 deletions
+1 -12
View File
@@ -1,9 +1,8 @@
#include <stdlib.h>
#include <cstdlib>
#include "Morale.h"
#include "Overhead.h"
#include "Soldier Profile.h"
#include "Dialogue Control.h"
#include "Map Screen Interface.h"
#include "message.h"
#include "Assignments.h"
#include "Strategic Movement.h"
@@ -17,24 +16,14 @@
#include "Campaign.h"
#include "mapscreen.h"
#include "Soldier macros.h"
#include "Event Pump.h"
// HEADROCK HAM 3.5: Added for facility effect on morale
#include "Facilities.h"
// addedd by SANDRO
#include "GameSettings.h"
#include "Isometric Utils.h"
#include "Food.h"
#include "Interface.h" // added by Flugente
#include "finances.h" // added by Flugente for EXTENDED_CONTRACT_BY_1_DAY
#include "Soldier Add.h" // added by Flugente for MERC_TYPE__AIM_MERC
#include "CampaignStats.h" // added by Flugente for gCurrentIncident
#include "DynamicDialogue.h" // added by Flugente
#include "connect.h"
#include "fresh_header.h"
#include "random.h"
#include "Merc Contract.h"
//#define MORALE_MOD_MAX 50 // morale *mod* range is -50 to 50, if you change this, check the decay formulas!