mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
Include cleanup Tactical/.*cpp
This commit is contained in:
@@ -5,36 +5,32 @@
|
||||
#include "Isometric Utils.h"
|
||||
#include "Interface Panels.h"
|
||||
#include "Soldier macros.h"
|
||||
#include "strategicmap.h"
|
||||
#include "strategic.h"
|
||||
#include "Animation Control.h"
|
||||
#include "Soldier Create.h"
|
||||
#include "Soldier Init List.h"
|
||||
#include "Soldier Add.h"
|
||||
#include "Map Information.h"
|
||||
#include "fov.h"
|
||||
#include "PATHAI.H"
|
||||
#include "random.h"
|
||||
#include "Render Fun.h"
|
||||
#include "Meanwhile.h"
|
||||
#include "Exit Grids.h"
|
||||
#include "Interface.h" // added by Flugente for zBackground
|
||||
#include "renderworld.h" // added by Flugente
|
||||
#include "Vehicles.h" // added by Flugente
|
||||
#include "CampaignStats.h" // added by Flugente
|
||||
#include "worldman.h" // added by Flugente for Water(...)
|
||||
|
||||
#ifdef JA2UB
|
||||
#include "Ja25 Strategic Ai.h"
|
||||
#include "Ja25_Tactical.h"
|
||||
#include "ub_config.h"
|
||||
#endif
|
||||
|
||||
#include "GameSettings.h" // ary-05/05/2009 : add forced turn mode
|
||||
#include "Text.h" // : add forced turn mode
|
||||
#include "Font Control.h" // : add forced turn mode
|
||||
#include "message.h" // : add forced turn mode
|
||||
#include "connect.h"
|
||||
|
||||
|
||||
#ifdef JA2UB
|
||||
#include "Ja25_Tactical.h"
|
||||
#include "ub_config.h"
|
||||
#else
|
||||
#include "Meanwhile.h"
|
||||
#endif
|
||||
|
||||
//forward declarations of common classes to eliminate includes
|
||||
class OBJECTTYPE;
|
||||
class SOLDIERTYPE;
|
||||
|
||||
Reference in New Issue
Block a user