Include cleanup Tactical/.*cpp

This commit is contained in:
Asdow
2025-12-09 00:35:18 +02:00
parent 03edc532e1
commit 4fcf03d31a
127 changed files with 281 additions and 900 deletions
+9 -13
View File
@@ -5,36 +5,32 @@
#include "Isometric Utils.h"
#include "Interface Panels.h"
#include "Soldier macros.h"
#include "strategicmap.h"
#include "strategic.h"
#include "Animation Control.h"
#include "Soldier Create.h"
#include "Soldier Init List.h"
#include "Soldier Add.h"
#include "Map Information.h"
#include "fov.h"
#include "PATHAI.H"
#include "random.h"
#include "Render Fun.h"
#include "Meanwhile.h"
#include "Exit Grids.h"
#include "Interface.h" // added by Flugente for zBackground
#include "renderworld.h" // added by Flugente
#include "Vehicles.h" // added by Flugente
#include "CampaignStats.h" // added by Flugente
#include "worldman.h" // added by Flugente for Water(...)
#ifdef JA2UB
#include "Ja25 Strategic Ai.h"
#include "Ja25_Tactical.h"
#include "ub_config.h"
#endif
#include "GameSettings.h" // ary-05/05/2009 : add forced turn mode
#include "Text.h" // : add forced turn mode
#include "Font Control.h" // : add forced turn mode
#include "message.h" // : add forced turn mode
#include "connect.h"
#ifdef JA2UB
#include "Ja25_Tactical.h"
#include "ub_config.h"
#else
#include "Meanwhile.h"
#endif
//forward declarations of common classes to eliminate includes
class OBJECTTYPE;
class SOLDIERTYPE;