Include cleanup Tactical/.*cpp

This commit is contained in:
Asdow
2025-12-09 00:35:18 +02:00
parent 03edc532e1
commit 4fcf03d31a
127 changed files with 281 additions and 900 deletions
+11 -14
View File
@@ -1,18 +1,15 @@
#include <stdio.h>
#include <string.h>
#include "stdlib.h"
#include "DEBUG.H"
#include "MemMan.h"
#include "Overhead Types.h"
#include "Soldier Control.h" // I need this here - SANDRO
#include "Animation Cache.h"
#include "Animation Data.h"
#include "Animation Control.h"
#include "Weapons.h"
#include "Soldier Ani.h"
#include "random.h"
#include "video.h"
#include "vobject_blitters.h"
#include "shading.h"
#include "Sound Control.h"
#include "Isometric Utils.h"
#include "Handle UI.h"
@@ -33,11 +30,9 @@
#include "merc entering.h"
#include "Soldier Add.h"
#include "Soldier Profile.h"
#include "Soldier Functions.h"
#include "Interface.h"
#include "qarray.h"
#include "Soldier macros.h"
#include "Strategic Town Loyalty.h"
#include "Squads.h"
#include "worldman.h"
#include "Structure Wrap.h"
@@ -45,16 +40,12 @@
#include "pits.h"
#include "Text.h"
#include "NPC.h"
#include "Meanwhile.h"
#include "Explosion Control.h"
#include "fov.h"
#include "Campaign.h"
#include "LOS.h"
#include "GameSettings.h"
#include "Boxing.h"
#include "Drugs And Alcohol.h"
#include "Smell.h"
#include "GameSettings.h"
#include "interface Dialogue.h"
#include "Strategic Status.h"
#include "Food.h"
@@ -64,15 +55,21 @@
#include "Town Militia.h" // added by Flugente
#include "PreBattle Interface.h" // added by Flugente
#include "Rebel Command.h"
// anv: for enemy taunts
#include "Civ Quotes.h"
#include "connect.h"
#include "fresh_header.h"
#ifdef JA2UB
#else
#include "Meanwhile.h"
#endif // JA2UB
//forward declarations of common classes to eliminate includes
class OBJECTTYPE;
class SOLDIERTYPE;
#include "connect.h"
#include "fresh_header.h"
#define NO_JUMP 0
#define MAX_ANIFRAMES_PER_FLASH 3
//#define TIME_FOR_RANDOM_ANIM_CHECK 10