Include cleanup Tactical/.*cpp

This commit is contained in:
Asdow
2025-12-09 00:35:18 +02:00
parent 03edc532e1
commit 4fcf03d31a
127 changed files with 281 additions and 900 deletions
+5 -23
View File
@@ -1,25 +1,14 @@
#include <stdio.h>
#include <string.h>
#include "stdlib.h"
#include "DEBUG.H"
#include "math.h"
#include "worlddef.h"
#include "renderworld.h"
#include "Animation Control.h"
#include "Animation Data.h"
#include "Isometric Utils.h"
#include "Event Pump.h"
#include "Render Fun.h"
#include "Interface.h"
#include "sysutil.h"
#include "FileMan.h"
#include "random.h"
#include "ai.h"
#include "Interactive Tiles.h"
#include "Soldier Ani.h"
#include "english.h"
#include "Overhead.h"
#include "Soldier Profile.h"
#include "Game Clock.h"
@@ -31,7 +20,6 @@
#include "Weapons.h"
#include "Strategic Town Loyalty.h"
#include "Squads.h"
#include "Tactical Save.h"
#include "Quests.h"
#include "aim.h"
#include "interface Dialogue.h"
@@ -49,26 +37,20 @@
#include "Drugs And Alcohol.h" // added by Flugente
#include "Campaign.h"
#include "LuaInitNPCs.h" // added by Flugente
#include "aim.h"
#include "AimFacialIndex.h"
#include "mercs.h"
#include "connect.h"
#ifdef JA2UB
#include "Ja25_Tactical.h"
#endif
#include "ub_config.h"
#include "XML.h"
#ifdef JA2UB
#else
// anv: for playable Speck
#include "Speck Quotes.h"
#include "mercs.h"
#include "Speck Quotes.h"
#include "LaptopSave.h"
#endif
#include "connect.h"
#ifdef JA2EDITOR
extern BOOLEAN gfProfileDataLoaded;
#endif