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Include cleanup Tactical/.*cpp
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@@ -12,12 +12,9 @@
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#include "Rotting Corpses.h"
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#include "Overhead.h"
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#include "Keys.h"
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#include "Soldier Create.h"
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#include "Soldier Profile.h"
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#include "Isometric Utils.h"
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#include "Soldier Add.h"
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#include "NPC.h"
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#include "ai.h"
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#include "Game Clock.h"
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#include "Animation Control.h"
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#include "Map Information.h"
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@@ -27,14 +24,11 @@
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#include "Quests.h"
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#include "Animated ProgressBar.h"
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#include "Text.h"
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#include "Meanwhile.h"
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#include "Enemy Soldier Save.h"
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#include "SmokeEffects.h"
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#include "LightEffects.h"
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#include "PATHAI.H"
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#include "GameVersion.h"
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#include "strategic.h"
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#include "Map Screen Interface Map.h"
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#include "Strategic Status.h"
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#include "Soldier macros.h"
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#include "sgp.h"
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@@ -42,8 +36,13 @@
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#include "screenids.h"
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#include "Queen Command.h"
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#include "Map Screen Interface Map Inventory.h"
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#include "Animation Control.h"
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#include <vfs/Core/vfs.h>
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#ifdef JA2UB
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#else
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#include "Meanwhile.h"
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#endif // JA2UB
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BOOLEAN gfWasInMeanwhile = FALSE;
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