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Include cleanup Tactical/.*cpp
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@@ -1,17 +1,9 @@
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#include "sgp.h"
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#include "Game Clock.h"
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#include "Font Control.h"
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#include "Timer Control.h"
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#include "Overhead.h"
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#include "Game Clock.h"
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#include "message.h"
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#include "worlddef.h"
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#include "Rotting Corpses.h"
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#include "Soldier Create.h"
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#include "Soldier Add.h"
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#include "Isometric Utils.h"
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#include "Animation Data.h"
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#include "Animation Control.h"
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#include "Tactical Turns.h"
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#include "Smell.h"
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#include "opplist.h"
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@@ -19,15 +11,17 @@
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#include "Dialogue Control.h"
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#include "SmokeEffects.h"
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#include "LightEffects.h"
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#include "Campaign.h"
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#include "Soldier macros.h"
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#include "strategicmap.h"
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#include "random.h"
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#include "Explosion Control.h"
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#include "Dialogue Control.h" // added by Flugente
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#include "Reinforcement.h"
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#ifdef JA2UB
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#else
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#include "strategicmap.h"
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#include "random.h"
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#endif // JA2UB
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extern void DecayPublicOpplist( INT8 bTeam );
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//not in overhead.h!
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