Include cleanup Tactical/.*cpp

This commit is contained in:
Asdow
2025-12-09 00:35:18 +02:00
parent 03edc532e1
commit 4fcf03d31a
127 changed files with 281 additions and 900 deletions
+8 -12
View File
@@ -3,21 +3,16 @@
#include "Animation Control.h"
#include "Points.h"
#include "opplist.h"
#include "timer.h"
#include "Event Pump.h"
#include "Sound Control.h"
#include "Interface.h"
#include "Isometric Utils.h"
#include "Font Control.h"
#include "ai.h"
#include "Interface.h"
#include "message.h"
#include "Text.h"
#include "TeamTurns.h"
#include "Smell.h"
#include "Game Clock.h"
#include "Soldier Functions.h"
#include "Cursors.h"
#include "Queen Command.h"
#include "PATHAI.H"
#include "lighting.h"
@@ -28,7 +23,6 @@
#include "SmokeEffects.h"
#include "LightEffects.h"
#include "Air Raid.h"
#include "Meanwhile.h"
#include "SkillCheck.h"
#include "AIInternals.h"
#include "AIList.h"
@@ -42,20 +36,22 @@
#include "Soldier Profile.h"
#include "NPC.h"
#include "Drugs And Alcohol.h" // added by Flugente
#include "GameSettings.h"
#include "Reinforcement.h"
#include "fresh_header.h"
#include "connect.h"
#ifdef JA2UB
#include "Ja25_Tactical.h"
#include "Ja25 Strategic Ai.h"
#endif
#else
#include "meanwhile.h"
#endif // JA2UB
// HEADROCK HAM 3.2: Gamesettings.h for external modifications to team turns.
#include "GameSettings.h"
#include "Reinforcement.h"
#include "fresh_header.h"
//forward declarations of common classes to eliminate includes
class OBJECTTYPE;
class SOLDIERTYPE;
#include "connect.h"
extern INT8 STRAIGHT;
//extern UINT8 gubSpeedUpAnimationFactor;