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Include cleanup Tactical/.*cpp
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@@ -16,7 +16,6 @@
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#include "GameSettings.h"
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#include "XML.h"
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#include "Soldier Profile.h"
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#include "Soldier Profile.h"
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//#define MAX_PROFILE_NAME_LENGTH 30
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struct
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@@ -1179,7 +1178,6 @@ profileEndElementHandle(void *userData, const XML_Char *name)
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// Flugente hack: analyze profiles and print out the result
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#include <vfs/Core/vfs_file_raii.h> // added by Flugente for vfs-stuff
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#include <fstream>
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#include <iostream>
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extern STR16 gzMercSkillTextNew[];
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