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Include cleanup Tactical/.*cpp
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@@ -1,35 +1,8 @@
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//zilpin: pellet spread patterns externalized in XML
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#include "sgp.h"
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#include "Overhead Types.h"
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#include "Soldier Control.h"
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#include "Overhead.h"
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#include "Event Pump.h"
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#include "Weapons.h"
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#include "Animation Control.h"
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#include "Handle UI.h"
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#include "Isometric Utils.h"
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#include "math.h"
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#include "ai.h"
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#include "FileMan.h"
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#include "math.h"
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#include "LOS.h"
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#include "renderworld.h"
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#include "Interface.h"
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#include "message.h"
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#include "Campaign.h"
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#include "Items.h"
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#include "Weapons.h"
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#include "Text.h"
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#include "Soldier Profile.h"
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#include "Dialogue Control.h"
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#include "SkillCheck.h"
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#include "Quests.h"
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#include "physics.h"
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#include "random.h"
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#include "Vehicles.h"
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#include "Bullets.h"
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#include "Morale.h"
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#include "SkillCheck.h"
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#include "GameSettings.h"
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#include "SaveLoadMap.h"
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#include "Debug Control.h"
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#include "expat.h"
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#include "XML.h"
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