Include cleanup Tactical/.*cpp

This commit is contained in:
Asdow
2025-12-09 00:35:18 +02:00
parent 03edc532e1
commit 4fcf03d31a
127 changed files with 281 additions and 900 deletions
+9 -14
View File
@@ -1,8 +1,6 @@
#include "sgp.h"
//#include "ai.h"
#include "Isometric Utils.h"
#include "Overhead.h"
#include "math.h"
#include "Event Pump.h"
#include "random.h"
#include "Overhead Types.h"
@@ -26,15 +24,12 @@
#include "Soldier macros.h"
#include "Soldier Functions.h"
#include "Handle UI.h"
#include "Queen Command.h"
#include "Keys.h"
#include "Campaign.h"
#include "Soldier Init List.h"
#include "Music Control.h"
#include "Soldier Profile.h"
#include "strategicmap.h"
#include "Quests.h"
#include "Meanwhile.h"
#include "worldman.h"
#include "SkillCheck.h"
#include "GameSettings.h"
@@ -42,24 +37,24 @@
#include "Game Clock.h"
#include "Civ Quotes.h"
#include "Sound Control.h"
#include "Drugs And Alcohol.h"
#include "Interface.h"
#include "Explosion Control.h"//dnl ch40 200909
#include "Vehicles.h"
#ifdef JA2UB
#include "Ja25_Tactical.h"
#endif
#include "GameInitOptionsScreen.h"
#include "Music Control.h"
#include "connect.h"
#include "../ModularizedTacticalAI/include/Plan.h"
#include "../ModularizedTacticalAI/include/PlanFactoryLibrary.h"
#include "../ModularizedTacticalAI/include/AbstractPlanFactory.h"
#ifdef JA2UB
#include "Ja25_Tactical.h"
#else
#include "Meanwhile.h"
#endif
//rain
//#define VIS_DIST_DECREASE_PER_RAIN_INTENSITY 20
//end rain