New feature: localized weather adds more weather types, different weather can happen in different sectors at the same time.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23094&#msg_345949

Requires GameDir >= r2325

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8253 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-06-18 20:57:03 +00:00
parent facadda6e8
commit 503523a9fa
40 changed files with 1059 additions and 522 deletions
+8
View File
@@ -32,6 +32,7 @@ enum{
MAP_BORDER_MILITIA_BTN,
MAP_BORDER_MOBILE_BTN, // HEADROCK HAM 4: Mobile Militia Restrictions button
MAP_BORDER_DISEASE_BTN, // Flugente: toggle disease views
MAP_BORDER_WEATHER_BTN, // Flugente: toggle weather display
NUM_MAP_BORDER_BTNS, // end enumeration marker
};
@@ -57,6 +58,7 @@ enum
MAP_DISPLAY_AIRSPACE,
MAP_DISPLAY_MOBILEMILITIARESTRICTIONS,
MAP_DISPLAY_DISEASE,
MAP_DISPLAY_WEATHER,
};
extern UINT8 gusMapDisplayColourMode;
@@ -83,6 +85,9 @@ void ToggleMobileFilter( void );
// Flugente: disease
void ToggleDiseaseFilter( );
// Flugente: weather
void ToggleWeatherFilter( );
void TurnOnShowTeamsMode( void );
void TurnOnAirSpaceMode( void );
void TurnOnItemFilterMode( void );
@@ -92,6 +97,9 @@ void TurnOnMobileFilterMode( void );
// Flugente: disease
void TurnOnDiseaseFilterMode();
// Flugente: weather
void TurnOnWeatherFilterMode( );
// create/destroy buttons for map border region
void DeleteMapBorderButtons( void );
BOOLEAN CreateButtonsForMapBorder( void );