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New feature: localized weather adds more weather types, different weather can happen in different sectors at the same time.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23094&#msg_345949 Requires GameDir >= r2325 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8253 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -32,6 +32,7 @@ enum{
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MAP_BORDER_MILITIA_BTN,
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MAP_BORDER_MOBILE_BTN, // HEADROCK HAM 4: Mobile Militia Restrictions button
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MAP_BORDER_DISEASE_BTN, // Flugente: toggle disease views
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MAP_BORDER_WEATHER_BTN, // Flugente: toggle weather display
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NUM_MAP_BORDER_BTNS, // end enumeration marker
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};
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@@ -57,6 +58,7 @@ enum
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MAP_DISPLAY_AIRSPACE,
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MAP_DISPLAY_MOBILEMILITIARESTRICTIONS,
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MAP_DISPLAY_DISEASE,
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MAP_DISPLAY_WEATHER,
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};
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extern UINT8 gusMapDisplayColourMode;
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@@ -83,6 +85,9 @@ void ToggleMobileFilter( void );
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// Flugente: disease
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void ToggleDiseaseFilter( );
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// Flugente: weather
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void ToggleWeatherFilter( );
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void TurnOnShowTeamsMode( void );
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void TurnOnAirSpaceMode( void );
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void TurnOnItemFilterMode( void );
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@@ -92,6 +97,9 @@ void TurnOnMobileFilterMode( void );
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// Flugente: disease
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void TurnOnDiseaseFilterMode();
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// Flugente: weather
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void TurnOnWeatherFilterMode( );
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// create/destroy buttons for map border region
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void DeleteMapBorderButtons( void );
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BOOLEAN CreateButtonsForMapBorder( void );
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