New feature: localized weather adds more weather types, different weather can happen in different sectors at the same time.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23094&#msg_345949

Requires GameDir >= r2325

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8253 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-06-18 20:57:03 +00:00
parent facadda6e8
commit 503523a9fa
40 changed files with 1059 additions and 522 deletions
+14
View File
@@ -4300,6 +4300,7 @@ STR16 pMapScreenBorderButtonHelpText[] =
L"显示民兵和敌人 (|Z)",
L"显示民兵移动 (|R)", // HEADROCK HAM 4: Mobile Restrictions Button
L"显示疾病消息", //L"Show Disease Data",
L"Show Weather", // TODO.Translate
};
STR16 pMapScreenInvenButtonHelpText[] =
@@ -6172,6 +6173,9 @@ STR16 zMarksMapScreenText[] =
// Flugente: disease texts describing what a map view does //文本描述疾病查看地图并做翻译。
L"这个视图会展示出哪个地区爆发了瘟疫,这个数字表明,平均每个人的感染程度,颜色表示它的范围。 灰色=无病。 绿色到红色=不断升级的感染程度。", //L"This view shows in which sectors disease has broken out. The number indicates the mean magnitude of infection per person, the colour indicates how widespread it is. GREY= No disease known of. GREEN to RED = escalating levels of infection.",
// Flugente: weather texts describing what a map view does
L"This view shows current weather. No colour=Sunny. CYAN=Rain. BLUE=Thunderstorm. ORANGE=Sandstorm. WHITE=Snow.", // TODO.Translate
};
@@ -11121,6 +11125,16 @@ STR16 szNonProfileMerchantText[] =
L"Merchant refuses to interact with you.",
};
STR16 szWeatherTypeText[] = // TODO.Translate
{
L"normal",
L"rain",
L"thunderstorm",
L"sandstorm",
L"snow",
};
// WANNE: Some Chinese specific strings that needs to be in unicode!
STR16 ChineseSpecString1 = L"%"; //defined in _ChineseText.cpp as this file is already unicode
STR16 ChineseSpecString2 = L"*%3d%%%"; //defined in _ChineseText.cpp as this file is already unicode