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New feature: localized weather adds more weather types, different weather can happen in different sectors at the same time.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23094&#msg_345949 Requires GameDir >= r2325 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8253 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4297,6 +4297,7 @@ STR16 pMapScreenBorderButtonHelpText[] =
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L"Show Militia & Enemies (|Z)",
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L"Show Mobile Militia |Restrictions", // HEADROCK HAM 4: Mobile Restrictions Button
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L"Show Disease Data",
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L"Show Weather",
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};
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STR16 pMapScreenInvenButtonHelpText[] =
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@@ -6169,6 +6170,9 @@ STR16 zMarksMapScreenText[] =
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// Flugente: disease texts describing what a map view does
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L"This view shows in which sectors disease has broken out. The number indicates the mean magnitude of infection per person, the colour indicates how widespread it is. GREY= No disease known of. GREEN to RED = escalating levels of infection.",
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// Flugente: weather texts describing what a map view does
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L"This view shows current weather. No colour=Sunny. CYAN=Rain. BLUE=Thunderstorm. ORANGE=Sandstorm. WHITE=Snow.",
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};
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@@ -11121,4 +11125,14 @@ STR16 szNonProfileMerchantText[] =
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L"Merchant refuses to interact with you.",
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};
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STR16 szWeatherTypeText[] =
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{
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L"normal",
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L"rain",
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L"thunderstorm",
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L"sandstorm",
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L"snow",
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};
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#endif //ENGLISH
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