From 50916acbdb8030e26ee6949f0d0b9fe0453603e9 Mon Sep 17 00:00:00 2001 From: Wanne Date: Tue, 18 Jan 2011 14:12:49 +0000 Subject: [PATCH] ************************************************************************** * Merged Language specific GameDir from Development Trunk: Revision 4067 * ************************************************************************** - This will be the official Beta 2011 build version git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4068 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- GameSettings.cpp | 7 ++-- GameSettings.h | 7 +++- Options Screen.cpp | Bin 126028 -> 126158 bytes Utils/_ChineseText.cpp | 4 +- Utils/_DutchText.cpp | 4 +- Utils/_EnglishText.cpp | 4 +- Utils/_FrenchText.cpp | 4 +- Utils/_GermanText.cpp | 79 +++++---------------------------------- Utils/_ItalianText.cpp | 4 +- Utils/_PolishText.cpp | 12 +++--- Utils/_RussianText.cpp | 4 +- Utils/_TaiwaneseText.cpp | 4 +- 12 files changed, 39 insertions(+), 94 deletions(-) diff --git a/GameSettings.cpp b/GameSettings.cpp index 6a3561ea..08f9e1b2 100644 --- a/GameSettings.cpp +++ b/GameSettings.cpp @@ -177,10 +177,10 @@ BOOLEAN LoadGameSettings() gGameSettings.fOptions[TOPTION_LOW_CPU_USAGE] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_LOW_CPU_USAGE" , FALSE ); gGameSettings.fOptions[TOPTION_ENHANCED_DESC_BOX] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_ENHANCED_DESC_BOX" , FALSE ); gGameSettings.fOptions[TOPTION_TOGGLE_TURN_MODE] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_TOGGLE_TURN_MODE" , FALSE ); - gGameSettings.fOptions[TOPTION_STAT_PROGRESS_BARS] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_STAT_PROGRESS_BARS" , FALSE ); // HEADROCK HAM 3.6: Progress Bars + gGameSettings.fOptions[TOPTION_STAT_PROGRESS_BARS] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_STAT_PROGRESS_BARS" , TRUE ); // HEADROCK HAM 3.6: Progress Bars gGameSettings.fOptions[TOPTION_REPORT_MISS_MARGIN] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_REPORT_MISS_MARGIN" , FALSE ); // HEADROCK HAM 4: Shot offset report gGameSettings.fOptions[TOPTION_ALT_MAP_COLOR] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_ALT_MAP_COLOR" , FALSE ); // HEADROCK HAM 4: Strategic Map Colors - gGameSettings.fOptions[TOPTION_ALTERNATE_BULLET_GRAPHICS] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_ALTERNATE_BULLET_GRAPHICS" , FALSE ); + gGameSettings.fOptions[TOPTION_ALTERNATE_BULLET_GRAPHICS] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_ALTERNATE_BULLET_GRAPHICS" , TRUE ); gGameSettings.fOptions[TOPTION_CHEAT_MODE_OPTIONS_HEADER] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_CHEAT_MODE_OPTIONS_HEADER" , FALSE ); gGameSettings.fOptions[TOPTION_FORCE_BOBBY_RAY_SHIPMENTS] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_FORCE_BOBBY_RAY_SHIPMENTS" , FALSE ); gGameSettings.fOptions[TOPTION_CHEAT_MODE_OPTIONS_END] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_CHEAT_MODE_OPTIONS_END" , FALSE ); @@ -347,13 +347,13 @@ BOOLEAN SaveGameSettings() settings << "TOPTION_ENHANCED_DESC_BOX = " << (gGameSettings.fOptions[TOPTION_ENHANCED_DESC_BOX] ? "TRUE" : "FALSE" ) << endl; settings << "TOPTION_TOGGLE_TURN_MODE = " << (gGameSettings.fOptions[TOPTION_TOGGLE_TURN_MODE] ? "TRUE" : "FALSE" ) << endl; settings << "TOPTION_STAT_PROGRESS_BARS = " << (gGameSettings.fOptions[TOPTION_STAT_PROGRESS_BARS] ? "TRUE" : "FALSE" ) << endl; // HEADROCK HAM 3.6: Progress Bars - settings << "TOPTION_REPORT_MISS_MARGIN = " << (gGameSettings.fOptions[TOPTION_REPORT_MISS_MARGIN] ? "TRUE" : "FALSE" ) << endl; // HEADROCK HAM 4: Shot offset report settings << "TOPTION_ALT_MAP_COLOR = " << (gGameSettings.fOptions[TOPTION_ALT_MAP_COLOR] ? "TRUE" : "FALSE" ) << endl; // HEADROCK HAM 4: Alt Map Colors settings << "TOPTION_ALTERNATE_BULLET_GRAPHICS = " << (gGameSettings.fOptions[TOPTION_ALTERNATE_BULLET_GRAPHICS] ? "TRUE" : "FALSE" ) << endl; settings << "TOPTION_CHEAT_MODE_OPTIONS_HEADER = " << (gGameSettings.fOptions[TOPTION_CHEAT_MODE_OPTIONS_HEADER] ? "TRUE" : "FALSE" ) << endl; settings << "TOPTION_FORCE_BOBBY_RAY_SHIPMENTS = " << (gGameSettings.fOptions[TOPTION_FORCE_BOBBY_RAY_SHIPMENTS] ? "TRUE" : "FALSE" ) << endl; settings << "TOPTION_CHEAT_MODE_OPTIONS_END = " << (gGameSettings.fOptions[TOPTION_CHEAT_MODE_OPTIONS_END] ? "TRUE" : "FALSE" ) << endl; settings << "TOPTION_DEBUG_MODE_OPTIONS_HEADER = " << (gGameSettings.fOptions[TOPTION_DEBUG_MODE_OPTIONS_HEADER] ? "TRUE" : "FALSE" ) << endl; + settings << "TOPTION_REPORT_MISS_MARGIN = " << (gGameSettings.fOptions[TOPTION_REPORT_MISS_MARGIN] ? "TRUE" : "FALSE" ) << endl; // HEADROCK HAM 4: Shot offset report settings << "TOPTION_SHOW_RESET_ALL_OPTIONS = " << (gGameSettings.fOptions[TOPTION_SHOW_RESET_ALL_OPTIONS] ? "TRUE" : "FALSE" ) << endl; settings << "TOPTION_RESET_ALL_OPTIONS = " << (gGameSettings.fOptions[TOPTION_RESET_ALL_OPTIONS] ? "TRUE" : "FALSE" ) << endl; settings << "TOPTION_RETAIN_DEBUG_OPTIONS_IN_RELEASE = " << (gGameSettings.fOptions[TOPTION_RETAIN_DEBUG_OPTIONS_IN_RELEASE] ? "TRUE" : "FALSE" ) << endl; @@ -468,6 +468,7 @@ void InitGameSettings() gGameSettings.fOptions[ TOPTION_CHEAT_MODE_OPTIONS_END ] = FALSE; gGameSettings.fOptions[ TOPTION_DEBUG_MODE_OPTIONS_HEADER ] = FALSE; // an example options screen options header (pure text) gGameSettings.fOptions[ TOPTION_SHOW_RESET_ALL_OPTIONS ] = FALSE; // failsafe show/hide option to reset all options + gGameSettings.fOptions[ TOPTION_REPORT_MISS_MARGIN ] = FALSE; gGameSettings.fOptions[ TOPTION_RESET_ALL_OPTIONS ] = FALSE; // a do once and reset self option (button like effect) gGameSettings.fOptions[ TOPTION_RETAIN_DEBUG_OPTIONS_IN_RELEASE ] = FALSE; // allow debug options that were set in debug.exe to continue in a rel.exe (debugging release can be beneficial) gGameSettings.fOptions[ TOPTION_DEBUG_MODE_RENDER_OPTIONS_GROUP ] = FALSE; // an example option that will show/hide other options diff --git a/GameSettings.h b/GameSettings.h index be92359b..e7c50cf3 100644 --- a/GameSettings.h +++ b/GameSettings.h @@ -61,8 +61,7 @@ enum // HEADROCK HAM 3.6: TOPTION_STAT_PROGRESS_BARS, - // HEADROCK HAM 4: - TOPTION_REPORT_MISS_MARGIN, + // HEADROCK HAM 4: TOPTION_ALT_MAP_COLOR, @@ -75,6 +74,10 @@ enum TOPTION_FORCE_BOBBY_RAY_SHIPMENTS, // force all pending Bobby Ray shipments TOPTION_CHEAT_MODE_OPTIONS_END, TOPTION_DEBUG_MODE_OPTIONS_HEADER, // an example options screen options header (pure text) + + // HEADROCK HAM 4: + TOPTION_REPORT_MISS_MARGIN, + TOPTION_SHOW_RESET_ALL_OPTIONS, // failsafe show/hide option to reset all options TOPTION_RESET_ALL_OPTIONS, // a do once and reset self option (button like effect) TOPTION_RETAIN_DEBUG_OPTIONS_IN_RELEASE, // allow debug options that were set in debug.exe to continue in a rel.exe (debugging release can be beneficial) diff --git a/Options Screen.cpp b/Options Screen.cpp index e893c5713d73c90717f44a845b9b4a11ad9cd28f..2a3c5674dea5b5bcc1d3876a11d4c675bce5c843 100644 GIT binary patch delta 62 zcmX?egZ2`rq#(m`g_1z98 diff --git a/Utils/_ChineseText.cpp b/Utils/_ChineseText.cpp index 0e6ef24a..ae2902a1 100644 --- a/Utils/_ChineseText.cpp +++ b/Utils/_ChineseText.cpp @@ -3893,13 +3893,13 @@ STR16 zOptionsToggleText[] = L"Enhanced Description Box", L"强制回合制模式", // add forced turn mode L"属性进度条", //L"Stat Progress Bars", // Show progress towards stat increase //ham3.6 - L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. // TODO.Translate L"Alternate Strategy-Map Colors", // Change color scheme of Strategic Map L"Alternate bullet graphics", // Show alternate bullet graphics (tracers) // TODO.Translate L"--作弊模式选项--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER, L"强制 Bobby Ray 送货", // force all pending Bobby Ray shipments L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END L"--DEBUG 选项--", // an example options screen options header (pure text) + L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. // TODO.Translate L"重置所有选项", // failsafe show/hide option to reset all options L"确定要重置?", // a do once and reset self option (button like effect) L"Debug Options in other builds", // allow debugging in release or mapeditor @@ -3994,13 +3994,13 @@ STR16 zOptionsScreenHelpText[] = L"当打开时,将出现物品及武器的“增强描述框”(EDB)。", L"当打开时,且在战术画面内存在敌军时,将一直处于回合制模式直至该地区所有敌军被消灭(可以通过快捷键|C|T|R|L+|S|H|I|F|T+|A|L|T+|T来控制打开或关闭强制回合制模式)", L"当打开时,可显示各属性的成长进度。", // L"When ON, shows character progress towards gaining levels.", //ham3.6 - L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L"When ON, the Strategic Map will be colored differently based on exploration.", L"When ON, alternate bullet graphics will be shown when you shoot.", // TODO.Translate L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER", L"Force all pending Bobby Ray shipments", L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END", L"(text not rendered)TOPTION_DEBUG_MODE_OPTIONS_HEADER", // an example options screen options header (pure text) + L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L"Click me to fix corrupt game settings", // failsafe show/hide option to reset all options L"Click me to fix corrupt game settings", // a do once and reset self option (button like effect) L"Allows debug options in release or mapeditor builds", // allow debugging in release or mapeditor diff --git a/Utils/_DutchText.cpp b/Utils/_DutchText.cpp index f2d0e304..36ec0654 100644 --- a/Utils/_DutchText.cpp +++ b/Utils/_DutchText.cpp @@ -3884,13 +3884,13 @@ STR16 zOptionsToggleText[] = L"Enhanced Description Box", L"Forced Turn Mode", // add forced turn mode L"Stat Progress Bars", // Show progress towards stat increase // TODO.Translate - L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. // TODO.Translate L"Alternate Strategy-Map Colors", // Change color scheme of Strategic Map L"Alternate bullet graphics", // Show alternate bullet graphics (tracers) // TODO.Translate L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER, L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END L"--DEBUG OPTIONS--", // an example options screen options header (pure text) + L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. // TODO.Translate L"Reset ALL game options", // failsafe show/hide option to reset all options L"Do you really want to reset?", // a do once and reset self option (button like effect) L"Debug Options in other builds", // allow debugging in release or mapeditor @@ -3985,13 +3985,13 @@ STR16 zOptionsScreenHelpText[] = L"When ON, enhanced descriptions will be shown for items and weapons.", L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // add forced turn mode L"When ON, shows character progress towards gaining levels.", // TODO.Translate - L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L"When ON, the Strategic Map will be colored differently based on exploration.", L"When ON, alternate bullet graphics will be shown when you shoot.", // TODO.Translate L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER", L"Force all pending Bobby Ray shipments", L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END", L"(text not rendered)TOPTION_DEBUG_MODE_OPTIONS_HEADER", // an example options screen options header (pure text) + L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L"Click me to fix corrupt game settings", // failsafe show/hide option to reset all options L"Click me to fix corrupt game settings", // a do once and reset self option (button like effect) L"Allows debug options in release or mapeditor builds", // allow debugging in release or mapeditor diff --git a/Utils/_EnglishText.cpp b/Utils/_EnglishText.cpp index 832bf178..d545c166 100644 --- a/Utils/_EnglishText.cpp +++ b/Utils/_EnglishText.cpp @@ -3886,13 +3886,13 @@ STR16 zOptionsToggleText[] = L"Enhanced Description Box", L"Forced Turn Mode", // add forced turn mode L"Stat Progress Bars", // Show progress towards stat increase - L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. L"Alternate Strategy-Map Colors", // Change color scheme of Strategic Map L"Alternate bullet graphics", // Show alternate bullet graphics (tracers) L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER, L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END L"--DEBUG OPTIONS--", // an example options screen options header (pure text) + L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. L"Reset ALL game options", // failsafe show/hide option to reset all options L"Do you really want to reset?", // a do once and reset self option (button like effect) L"Debug Options in other builds", // allow debugging in release or mapeditor @@ -3987,13 +3987,13 @@ STR16 zOptionsScreenHelpText[] = L"When ON, enhanced descriptions will be shown for items and weapons.", L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // add forced turn mode L"When ON, shows character progress towards gaining levels.", - L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L"When ON, the Strategic Map will be colored differently based on exploration.", L"When ON, alternate bullet graphics will be shown when you shoot.", L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER", L"Force all pending Bobby Ray shipments", L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END", L"(text not rendered)TOPTION_DEBUG_MODE_OPTIONS_HEADER", // an example options screen options header (pure text) + L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L"Click me to fix corrupt game settings", // failsafe show/hide option to reset all options L"Click me to fix corrupt game settings", // a do once and reset self option (button like effect) L"Allows debug options in release or mapeditor builds", // allow debugging in release or mapeditor diff --git a/Utils/_FrenchText.cpp b/Utils/_FrenchText.cpp index 019abf4e..0e4f7715 100644 --- a/Utils/_FrenchText.cpp +++ b/Utils/_FrenchText.cpp @@ -3888,7 +3888,6 @@ STR16 zOptionsToggleText[] = L"Faible consommation processeur", L"EDB (mod rajoutant info utiles)", L"Mode tour par tour forc", // add forced turn mode - L"Stat Progress Bars", // Show progress towards stat increase // TODO.Translate L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. // TODO.Translate L"Alternate Strategy-Map Colors", // Change color scheme of Strategic Map L"Alternate bullet graphics", // Show alternate bullet graphics (tracers) // TODO.Translate @@ -3896,6 +3895,7 @@ STR16 zOptionsToggleText[] = L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END L"--DEBUG OPTIONS--", // an example options screen options header (pure text) + L"Stat Progress Bars", // Show progress towards stat increase // TODO.Translate L"Reset ALL game options", // failsafe show/hide option to reset all options L"Do you really want to reset?", // a do once and reset self option (button like effect) L"Debug Options in other builds", // allow debugging in release or mapeditor @@ -3990,13 +3990,13 @@ STR16 zOptionsScreenHelpText[] = L"Si activ, l'EDB sera affich pour les armes et objets.", L"Si cette option est active et que des ennemis sont prsents, \nle mode tour par tour est actif tant qu'il reste \ndes ennemis dans le secteur (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // add forced turn mode L"When ON, shows character progress towards gaining levels.", // TODO.Translate - L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L"When ON, the Strategic Map will be colored differently based on exploration.", L"When ON, alternate bullet graphics will be shown when you shoot.", // TODO.Translate L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER", L"Force all pending Bobby Ray shipments", L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END", L"(text not rendered)TOPTION_DEBUG_MODE_OPTIONS_HEADER", // an example options screen options header (pure text) + L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L"Click me to fix corrupt game settings", // failsafe show/hide option to reset all options L"Click me to fix corrupt game settings", // a do once and reset self option (button like effect) L"Allows debug options in release or mapeditor builds", // allow debugging in release or mapeditor diff --git a/Utils/_GermanText.cpp b/Utils/_GermanText.cpp index 6c13872c..68d64289 100644 --- a/Utils/_GermanText.cpp +++ b/Utils/_GermanText.cpp @@ -3692,67 +3692,6 @@ STR16 gzCopyrightText[] = L"Copyright (C) 1999 Sir-tech Canada Ltd. Alle Rechte vorbehalten.", // }; -/* // WANNE: not used yet, because the texts are too long! -//option Text -STR16 zOptionsToggleText[] = -{ - L"Sound: Sprache", - L"Sound: Stumme Besttigungen", - L"Info: Untertitel", - L"Spiel: Dialoge Pause", - L"Grafik: Rauch animieren", - L"Grafik: Blut zeigen", - L"Input: Meinen Cursor nicht bewegen!", - L"Input: Alte Auswahlmethode", - L"Grafik: Weg vorzeichnen", - L"Spiel: Fehlschsse anzeigen", - L"Spiel: Besttigung bei Echtzeit", - L"Info: Schlaf-/Wachmeldung anzeigen", - L"Info: Metrisches System benutzen", - L"Grafik: Boden beleuchten", - L"Input: Cursor autom. auf Sldner", - L"Input: Cursor autom. auf Tren", - L"Grafik: Gegenstnde leuchten", - L"Grafik: Baumkronen zeigen", - L"Grafik: Drahtgitter zeigen", - L"Grafik: 3D Cursor zeigen", - L"Spiel: Trefferchance anzeigen", - L"Spiel: GL Burst mit Burst Cursor", - L"Info: Gegner-Spott aktiveren", // Changed from "Enemies Drop all Items" - SANDRO - L"Spiel: Hohe Granatwerferflugbahn", - L"Spiel: Echtzeit-Schleichen aktivieren", // Changed from "Restrict extra Aim Levels" - SANDRO - L"Input: Nchste Gruppe selektieren", - L"Grafik: Gegenstnde mit Schatten", - L"Info: Waffenreichweite in Felder", - L"Grafik: Leuchtspur fr Einzelschsse", - L"Sound: Regengerusche", - L"Spiel: Krhen erlauben", - L"Info: Tooltips ber Gegner", - L"Spiel: Automatisch speichern", - L"Sound: Stummer Skyrider", - L"Grafik: Niedrige CPU Belastung", - L"Info: Erw. Gegenstandsinfo (EDB)", - L"Spiel: Erzwungener Runden-Modus", // add forced turn mode - L"Info: Status Trainingsfortschritt", // Show progress towards stat increase - L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. // TODO.Translate - L"Alternatives Kartenfarbschema", // Change color scheme of Strategic Map - L"Alternative Projektilgrafik", // Show alternate bullet graphics (tracers) - L"--Cheat Mode Optionen--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER, - L"Erzwinge Bobby Ray Lieferungen", // force all pending Bobby Ray shipments - L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END - L"--DEBUG OPTIONEN--", // an example options screen options header (pure text) - L"ALLE Einstellungen zurcksetzen", // failsafe show/hide option to reset all options - L"Wollen Sie wirklich zurcksetzen?", // a do once and reset self option (button like effect) - L"DEBUG Options in other builds", // allow debugging in release or mapeditor - L"DEBUG Render Option group", // an example option that will show/hide other options - L"Render Mouse Regions", // an example of a DEBUG build option - L"-----------------", // an example options screen options divider (pure text) - - // this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist) - L"THE_LAST_OPTION", -}; -*/ - //option Text STR16 zOptionsToggleText[] = { @@ -3793,15 +3732,17 @@ STR16 zOptionsToggleText[] = L"Niedrige CPU Belastung", L"Erw. Gegenstandsinfo (EDB)", L"Erzwungener Runden-Modus", // add forced turn mode - L"Status Trainingsfortschritt", // Show progress towards stat increase + L"Status Trainingsfortschritt", // Show progress towards stat increase + L"Alternatives Kartenfarbschema", // Change color scheme of Strategic Map L"Alternative Projektilgrafik", // Show alternate bullet graphics (tracers) - L"--Cheat Mode Optionen--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER, - L"Erzwinge BR Lieferungen", // force all pending Bobby Ray shipments + L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER, + L"Erzwinge BR Lieferung", // force all pending Bobby Ray shipments L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END - L"--DEBUG OPTIONEN--", // an example options screen options header (pure text) - L"ALLE Einstellungen rcksetzen", // failsafe show/hide option to reset all options - L"Wollen Sie wirklich rcksetzen?", // a do once and reset self option (button like effect) - L"DEBUG Options in other builds", // allow debugging in release or mapeditor + L"--DEBUG OPTIONS--", // an example options screen options header (pure text) + L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. + L"Reset ALL game options", // failsafe show/hide option to reset all options + L"Do you really want to reset?", // a do once and reset self option (button like effect) + L"Debug Options in other builds", // allow debugging in release or mapeditor L"DEBUG Render Option group", // an example option that will show/hide other options L"Render Mouse Regions", // an example of a DEBUG build option L"-----------------", // an example options screen options divider (pure text) @@ -3893,13 +3834,13 @@ STR16 zOptionsScreenHelpText[] = L"Wenn diese Funktion aktiviert ist, werden erweiterte Beschreibungen und Werte zu den Waffen und Gegenstnden angezeigt.", L"Wenn diese Funktion aktiviert ist und noch Gegner im Sektor sind, bleibt das Spiel im Runden-Modus, bis alle Feinde tot sind (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", L"Wenn diese Funktion aktiviert ist, werden die Sldnerwerte visuell mit ihrem Trainingsfortschritt unterlegt.", - L"|H|A|M |4 |D|e|b|u|g: Wenn diese Funktion aktiviert ist, wird der Abstand den jede die Kugel vom Zielmittelpunkt abweicht, unter Bercksichtigung aller CTH-Faktoren, ausgegeben.", L"Wenn diese Funktion aktiviert ist, wird die Strategische Karte entsprechend Ihres Erkundungsfortschrittes unterschiedlich eingefrbt.", L"Wenn diese Funktion aktiviert ist, werden geschossene Projektile visuell mit Tracereffekten dargestellt.", L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER", L"Force all pending Bobby Ray shipments", L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END", L"(text not rendered)TOPTION_DEBUG_MODE_OPTIONS_HEADER", // an example options screen options header (pure text) + L"|H|A|M |4 |D|e|b|u|g: Wenn diese Funktion aktiviert ist, wird der Abstand den jede die Kugel vom Zielmittelpunkt abweicht, unter Bercksichtigung aller CTH-Faktoren, ausgegeben.", L"Hier klicken, um fehlerhafte Optionseinstellungen zu beheben.", // failsafe show/hide option to reset all options L"Hier klicken, um fehlerhafte Optionseinstellungen zu beheben.", // a do once and reset self option (button like effect) L"Allows debug options in release or mapeditor builds", // allow debugging in release or mapeditor diff --git a/Utils/_ItalianText.cpp b/Utils/_ItalianText.cpp index 366607dd..abda82be 100644 --- a/Utils/_ItalianText.cpp +++ b/Utils/_ItalianText.cpp @@ -3876,13 +3876,13 @@ STR16 zOptionsToggleText[] = L"Enhanced Description Box", L"Forced Turn Mode", // add forced turn mode L"Stat Progress Bars", // Show progress towards stat increase // TODO.Translate - L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. // TODO.Translate L"Alternate Strategy-Map Colors", // Change color scheme of Strategic Map L"Alternate bullet graphics", // Show alternate bullet graphics (tracers) // TODO.Translate L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER, L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END L"--DEBUG OPTIONS--", // an example options screen options header (pure text) + L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. // TODO.Translate L"Reset ALL game options", // failsafe show/hide option to reset all options L"Do you really want to reset?", // a do once and reset self option (button like effect) L"Debug Options in other builds", // allow debugging in release or mapeditor @@ -3977,13 +3977,13 @@ STR16 zOptionsScreenHelpText[] = L"When ON, enhanced descriptions will be shown for items and weapons.", L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // add forced turn mode L"When ON, shows character progress towards gaining levels.", // TODO.Translate - L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L"When ON, the Strategic Map will be colored differently based on exploration.", L"When ON, alternate bullet graphics will be shown when you shoot.", // TODO.Translate L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER", L"Force all pending Bobby Ray shipments", L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END", L"(text not rendered)TOPTION_DEBUG_MODE_OPTIONS_HEADER", // an example options screen options header (pure text) + L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L"Click me to fix corrupt game settings", // failsafe show/hide option to reset all options L"Click me to fix corrupt game settings", // a do once and reset self option (button like effect) L"Allows debug options in release or mapeditor builds", // allow debugging in release or mapeditor diff --git a/Utils/_PolishText.cpp b/Utils/_PolishText.cpp index d8b5636c..c61f30a3 100644 --- a/Utils/_PolishText.cpp +++ b/Utils/_PolishText.cpp @@ -3888,13 +3888,13 @@ STR16 zOptionsToggleText[] = L"Rozszerzone Okno Opisu (EDB)", //Enhanced Description Box L"Wymu tryb turowy", // add forced turn mode L"Stat Progress Bars", // Show progress towards stat increase // TODO.Translate - L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. // TODO.Translate L"Alternate Strategy-Map Colors", // Change color scheme of Strategic Map L"Alternate bullet graphics", // Show alternate bullet graphics (tracers) // TODO.Translate L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER, L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END L"--DEBUG OPTIONS--", // an example options screen options header (pure text) + L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. // TODO.Translate L"Reset ALL game options", // failsafe show/hide option to reset all options L"Do you really want to reset?", // a do once and reset self option (button like effect) L"Debug Options in other builds", // allow debugging in release or mapeditor @@ -3989,13 +3989,13 @@ STR16 zOptionsScreenHelpText[] = L"Jeli WCZONE, rozszerzone opisy bd pokazane dla przedmiotw i broni.", L"Jeli WCZONE i wrg jest obecny, \ntryb turowy jest wczony, \ndopki sektor nie zostanie oczyszczony (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // add forced turn mode L"Gdy WCZONE, pokazuje postp w dowiadczeniu postaci.", - L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L"When ON, the Strategic Map will be colored differently based on exploration.", L"Gdy WCZONE, zastpuje star animacj pocisku now.", L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER", L"Wymu wszystkie oczekiwane dostawy od Bobby Ray's.", L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END", L"(text not rendered)TOPTION_DEBUG_MODE_OPTIONS_HEADER", // an example options screen options header (pure text) + L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L"Kliknij by naprawi bdy w ustawieniach gry.", // failsafe show/hide option to reset all options L"Kliknij by naprawi bdy w ustawieniach gry.", // a do once and reset self option (button like effect) L"Udostpnia tryb debugowania w edytorze map oraz wersji kocowej.", // allow debugging in release or mapeditor @@ -5089,10 +5089,10 @@ STR16 MPClientMessage[] = STR16 gszMPEdgesText[] = { - L"Pn", - Pnoc - L"Pd", - Poudnie - L"W", - Wschd - L"Z", - Zachd + L"Pn", //- Pnoc + L"Pd", //- Poudnie + L"W", //- Wschd + L"Z", //- Zachd L"C", // "C" - Centralny }; diff --git a/Utils/_RussianText.cpp b/Utils/_RussianText.cpp index 116c4015..9778c13b 100644 --- a/Utils/_RussianText.cpp +++ b/Utils/_RussianText.cpp @@ -3875,13 +3875,13 @@ STR16 zOptionsToggleText[] = L" ", //Enhanced Description Box L" ", // add forced turn mode L" ", //Stat Progress Bars // Show progress towards stat increase - L" ", //Report Miss Offsets // Screen messages showing amount and direction of shot deviation. // TODO.Translate L" . ", //Alternate Strategy-Map Colors //Change color scheme of Strategic Map L" ", // Show alternate bullet graphics (tracers) L"-- --", // TOPTION_CHEAT_MODE_OPTIONS_HEADER, L" ", // force all pending Bobby Ray shipments L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END L"-- --", // an example options screen options header (pure text) + L" ", //Report Miss Offsets // Screen messages showing amount and direction of shot deviation. // TODO.Translate L" ", // failsafe show/hide option to reset all options L" ?", // a do once and reset self option (button like effect) L" ", //Debug Options in other builds // allow debugging in release or mapeditor @@ -3976,13 +3976,13 @@ STR16 zOptionsScreenHelpText[] = L" , \n .", L" , \n \n (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // add forced turn mode L" , , \n .", - L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L" , \n , .", //When ON, the Strategic Map will be colored differently based on exploration. L" , .", L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER", L" , \n \n .", //Force all pending Bobby Ray shipments L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END", L"(text not rendered)TOPTION_DEBUG_MODE_OPTIONS_HEADER", // an example options screen options header (pure text) + L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L" , \n .", // failsafe show/hide option to reset all options L" .", // a do once and reset self option (button like effect) L" , \n , \n .", // Allows debug options in release or mapeditor builds diff --git a/Utils/_TaiwaneseText.cpp b/Utils/_TaiwaneseText.cpp index a022969d..5cd3edc1 100644 --- a/Utils/_TaiwaneseText.cpp +++ b/Utils/_TaiwaneseText.cpp @@ -3888,13 +3888,13 @@ STR16 zOptionsToggleText[] = L"Enhanced Description Box", L"Forced Turn Mode", // add forced turn mode L"Stat Progress Bars", // Show progress towards stat increase // TODO.Translate - L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. // TODO.Translate L"Alternate Strategy-Map Colors", // Change color scheme of Strategic Map L"Alternate bullet graphics", // Show alternate bullet graphics (tracers) // TODO.Translate L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER, L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END L"--DEBUG OPTIONS--", // an example options screen options header (pure text) + L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. // TODO.Translate L"Reset ALL game options", // failsafe show/hide option to reset all options L"Do you really want to reset?", // a do once and reset self option (button like effect) L"Debug Options in other builds", // allow debugging in release or mapeditor @@ -3989,13 +3989,13 @@ STR16 zOptionsScreenHelpText[] = L"When ON, enhanced descriptions will be shown for items and weapons.", L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // add forced turn mode L"When ON, shows character progress towards gaining levels.", // TODO.Translate - L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L"When ON, the Strategic Map will be colored differently based on exploration.", L"When ON, alternate bullet graphics will be shown when you shoot.", // TODO.Translate L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER", L"Force all pending Bobby Ray shipments", L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END", L"(text not rendered)TOPTION_DEBUG_MODE_OPTIONS_HEADER", // an example options screen options header (pure text) + L"|H|A|M |4 |D|e|b|u|g: When ON, will report the distance each bullet deviates from the\ncenter of the target, taking all NCTH factors into account.", L"Click me to fix corrupt game settings", // failsafe show/hide option to reset all options L"Click me to fix corrupt game settings", // a do once and reset self option (button like effect) L"Allows debug options in release or mapeditor builds", // allow debugging in release or mapeditor