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Fix: - additional defenses around Meduna and additional elites where used incorrectly from DifficultySettings.xml
- corrected some typos for parameters from DifficultySettings.xml git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8013 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -562,7 +562,7 @@ BOOLEAN InitNewGame( BOOLEAN fReset )
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AutoSaveToSlot[3] = FALSE;
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AutoSaveToSlot[4] = FALSE;
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gGameExternalOptions.gfAllowReinforcements = zDeffSetting[gGameOptions.ubDifficultyLevel].bAllowReinforcements;
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gGameExternalOptions.gfAllowReinforcements = zDiffSetting[gGameOptions.ubDifficultyLevel].bAllowReinforcements;
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#ifdef JA2UB
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//Ja25 no meanwhiles
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@@ -748,7 +748,7 @@ fFirstTimeInMapScreen = TRUE;
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}
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// ATE: Set starting cash....
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iStartingCash = zDeffSetting[gGameOptions.ubDifficultyLevel].iStartingCash;
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iStartingCash = zDiffSetting[gGameOptions.ubDifficultyLevel].iStartingCash;
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// Setup initial money
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AddTransactionToPlayersBook( ANONYMOUS_DEPOSIT, 0, GetWorldTotalMin(), iStartingCash );
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