Fix: - additional defenses around Meduna and additional elites where used incorrectly from DifficultySettings.xml

- corrected some typos for parameters from DifficultySettings.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8013 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2016-01-09 16:27:56 +00:00
parent 48413a9242
commit 50c764ee04
24 changed files with 157 additions and 155 deletions
+2 -2
View File
@@ -562,7 +562,7 @@ BOOLEAN InitNewGame( BOOLEAN fReset )
AutoSaveToSlot[3] = FALSE;
AutoSaveToSlot[4] = FALSE;
gGameExternalOptions.gfAllowReinforcements = zDeffSetting[gGameOptions.ubDifficultyLevel].bAllowReinforcements;
gGameExternalOptions.gfAllowReinforcements = zDiffSetting[gGameOptions.ubDifficultyLevel].bAllowReinforcements;
#ifdef JA2UB
//Ja25 no meanwhiles
@@ -748,7 +748,7 @@ fFirstTimeInMapScreen = TRUE;
}
// ATE: Set starting cash....
iStartingCash = zDeffSetting[gGameOptions.ubDifficultyLevel].iStartingCash;
iStartingCash = zDiffSetting[gGameOptions.ubDifficultyLevel].iStartingCash;
// Setup initial money
AddTransactionToPlayersBook( ANONYMOUS_DEPOSIT, 0, GetWorldTotalMin(), iStartingCash );