Fix: - additional defenses around Meduna and additional elites where used incorrectly from DifficultySettings.xml

- corrected some typos for parameters from DifficultySettings.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8013 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2016-01-09 16:27:56 +00:00
parent 48413a9242
commit 50c764ee04
24 changed files with 157 additions and 155 deletions
+1 -1
View File
@@ -700,7 +700,7 @@ void ProcessImplicationsOfMeanwhile( void )
{
case END_OF_PLAYERS_FIRST_BATTLE:
if( zDeffSetting[gGameOptions.ubDifficultyLevel].bStrategicAiActionWakeQueen )
if( zDiffSetting[gGameOptions.ubDifficultyLevel].bStrategicAiActionWakeQueen )
{
//Wake up the queen earlier to punish the good players!
ExecuteStrategicAIAction( STRATEGIC_AI_ACTION_WAKE_QUEEN, 0, 0 );