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Fix: - additional defenses around Meduna and additional elites where used incorrectly from DifficultySettings.xml
- corrected some typos for parameters from DifficultySettings.xml git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8013 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -512,7 +512,7 @@ void AirRaidLookForDive( )
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{
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// If we are are beginning game, only do gun dives..
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if ( gAirRaidDef.uiFlags & AIR_RAID_BEGINNING_GAME && !zDeffSetting[gGameOptions.ubDifficultyLevel].bAirRaidLookForDive )
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if ( gAirRaidDef.uiFlags & AIR_RAID_BEGINNING_GAME && !zDiffSetting[gGameOptions.ubDifficultyLevel].bAirRaidLookForDive )
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{
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if ( gbNumDives == 0 )
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{
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