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Added safety checks
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8626 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+36
-30
@@ -146,13 +146,15 @@ Incident_Stats::AddStat( SOLDIERTYPE* pSoldier, UINT8 aType )
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{
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UINT8 group = CAMPAIGNHISTORY_SD_MERC;
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switch ( pSoldier->bTeam )
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if ( pSoldier )
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{
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case OUR_TEAM:
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group = CAMPAIGNHISTORY_SD_MERC;
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break;
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switch ( pSoldier->bTeam )
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{
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case OUR_TEAM:
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group = CAMPAIGNHISTORY_SD_MERC;
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break;
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case ENEMY_TEAM:
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case ENEMY_TEAM:
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{
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if ( ARMED_VEHICLE( pSoldier ) )
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group = CAMPAIGNHISTORY_SD_ENEMY_TANK;
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@@ -165,16 +167,16 @@ Incident_Stats::AddStat( SOLDIERTYPE* pSoldier, UINT8 aType )
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}
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break;
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case CREATURE_TEAM:
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if ( pSoldier->IsZombie() )
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group = CAMPAIGNHISTORY_SD_ZOMBIE;
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else if ( pSoldier->ubSoldierClass == SOLDIER_CLASS_BANDIT )
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group = CAMPAIGNHISTORY_SD_ENEMY_ADMIN;
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else
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group = CAMPAIGNHISTORY_SD_CREATURE;
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break;
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case CREATURE_TEAM:
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if ( pSoldier->IsZombie() )
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group = CAMPAIGNHISTORY_SD_ZOMBIE;
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else if ( pSoldier->ubSoldierClass == SOLDIER_CLASS_BANDIT )
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group = CAMPAIGNHISTORY_SD_ENEMY_ADMIN;
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else
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group = CAMPAIGNHISTORY_SD_CREATURE;
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break;
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case MILITIA_TEAM:
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case MILITIA_TEAM:
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{
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if ( pSoldier->ubSoldierClass == SOLDIER_CLASS_GREEN_MILITIA )
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group = CAMPAIGNHISTORY_SD_MILITIA_GREEN;
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@@ -185,10 +187,19 @@ Incident_Stats::AddStat( SOLDIERTYPE* pSoldier, UINT8 aType )
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}
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break;
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case CIV_TEAM:
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default:
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group = CAMPAIGNHISTORY_SD_CIV;
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break;
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case CIV_TEAM:
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default:
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group = CAMPAIGNHISTORY_SD_CIV;
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break;
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}
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if ( ARMED_VEHICLE( pSoldier ) )
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{
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if ( pSoldier->bSide == 0 )
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usIncidentFlags |= INCIDENT_TANKS_PLAYERSIDE;
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else
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usIncidentFlags |= INCIDENT_TANKS_ENEMY;
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}
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}
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switch ( aType )
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@@ -197,10 +208,13 @@ Incident_Stats::AddStat( SOLDIERTYPE* pSoldier, UINT8 aType )
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{
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usKills[group]++;
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if ( pSoldier->ubProfile == KINGPIN )
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usOneTimeEventFlags |= INCIDENT_ONETIMEEVENT_DEATH_KINGPIN;
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else if ( pSoldier->ubProfile == DARREL )
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usOneTimeEventFlags |= INCIDENT_ONETIMEEVENT_MASSACRE_HICKS;
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if ( pSoldier )
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{
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if ( pSoldier->ubProfile == KINGPIN )
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usOneTimeEventFlags |= INCIDENT_ONETIMEEVENT_DEATH_KINGPIN;
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else if ( pSoldier->ubProfile == DARREL )
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usOneTimeEventFlags |= INCIDENT_ONETIMEEVENT_MASSACRE_HICKS;
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}
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}
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break;
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@@ -225,14 +239,6 @@ Incident_Stats::AddStat( SOLDIERTYPE* pSoldier, UINT8 aType )
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usPromotions[group]++;
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break;
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}
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if ( ARMED_VEHICLE( pSoldier ) )
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{
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if ( pSoldier->bSide == 0 )
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usIncidentFlags |= INCIDENT_TANKS_PLAYERSIDE;
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else
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usIncidentFlags |= INCIDENT_TANKS_ENEMY;
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}
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}
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UINT8 tmpnr = 0;
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