From 50d9737528c2c53f4a80d92ff7840294327d7d0e Mon Sep 17 00:00:00 2001 From: Shadooow Date: Tue, 22 Jun 2021 11:56:12 +0000 Subject: [PATCH] god mode cheat: no special death animations against player either git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9099 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Soldier Control.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Tactical/Soldier Control.cpp b/Tactical/Soldier Control.cpp index d441d69e1..bc0a0162a 100644 --- a/Tactical/Soldier Control.cpp +++ b/Tactical/Soldier Control.cpp @@ -6716,7 +6716,7 @@ void SoldierGotHitGunFire( SOLDIERTYPE *pSoldier, UINT16 usWeaponIndex, INT16 sD // MAYBE CHANGE TO SPECIAL ANIMATION BASED ON VALUE SET BY DAMAGE CALCULATION CODE // ALL THESE ONLY WORK ON STANDING PEOPLE - if ( !(pSoldier->flags.uiStatusFlags & SOLDIER_MONSTER) && gAnimControl[pSoldier->usAnimState].ubEndHeight == ANIM_STAND ) + if ( !(pSoldier->flags.uiStatusFlags & SOLDIER_MONSTER) && gAnimControl[pSoldier->usAnimState].ubEndHeight == ANIM_STAND && (!gfGodModeCheat || pSoldier->bTeam != OUR_TEAM)) { if ( gAnimControl[pSoldier->usAnimState].ubEndHeight == ANIM_STAND ) {