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BUGZILLA #573: IMP creation skills (by silversurfer)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6159 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -6562,8 +6562,8 @@ STR16 pSkillTraitBeginIMPStrings[] =
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L"On the next page, you are going to choose your skill traits according to your proffessional specialization as a mercenary. No more than two different traits or one expert trait can be selected.",
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L"You can also choose only one or even no traits, which will give you a bonus to your attribute points as a compensation. Note that Electronics, Ambidextrous and Camouflage traits cannot be achieved at expert levels.",
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// For new major/minor traits
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L"Next stage is about choosing your skill traits according to your proffessional specialization as a mercenary. On first page you can select up to two potential major traits, which mostly represent your main role in a team. While on second page is list of possible minor traits, which represent personal feats.",
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L"No more then three choices altogeher are possible. Which means if you choose no major traits, you can then choose three minor traits. If you choose both major traits (or one enhanced), you can then choose only one minor trait...",
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L"Next stage is about choosing your skill traits according to your professional specialization as a mercenary. On first page you can select up to %d potential major traits, which mostly represent your main role in a team. While on second page is list of possible minor traits, which represent personal feats.",
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L"No more then %d choices altogether are possible. This means that if you choose no major traits, you can choose %d minor traits. If you choose two major traits (or one enhanced), you can then choose only %d minor trait(s)...",
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};
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STR16 sgAttributeSelectionText[] =
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