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ADB's fix for wandering shopkeepers and other civs
Fix for medics in autobandage trying to open locked or trapped doors and causing UI lockup due to door open menu popup git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1550 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -386,6 +386,13 @@ void InteractWithOpenableStruct( SOLDIERTYPE *pSoldier, STRUCTURE *pStructure, U
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// Pull Up Menu
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if ( !fTrapsFound )
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{
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// In autobandage mode, assuming no traps are found, try to automatically unlock the door. If we can't, then we can't
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if (gTacticalStatus.fAutoBandageMode)
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{
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AttemptToUnlockDoor( pSoldier, pDoor);
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return;
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}
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InitDoorOpenMenu( pSoldier, pStructure, ubDirection, FALSE );
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}
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else
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