Enemy Taunts Update (by anv)

- replaced 5 different riposte tags with one <riposte_quote>XXX<riposte_quote>, where XXX can be any quote number, that taunt is supposed to be answer to. All but quotes 20-22 use random enemy witnessing quote to taunt, these three - last attacker.
- added above ripostes + some more.
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/4/Externalised_taunts.html


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6637 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-11-20 13:26:40 +00:00
parent 2dd7104354
commit 5168970f40
6 changed files with 20 additions and 86 deletions
-8
View File
@@ -499,16 +499,8 @@ enum
#define TAUNT_S_MISS_HTH 0x0800000000000000 //
#define TAUNT_S_MISS_THROWING_KNIFE 0x1000000000000000 //
// ripostes to merc quotes
#define TAUNT_S_R_BULLET_FLEW_BY 0x2000000000000000 //
#define TAUNT_S_R_UNDER_HEAVY_FIRE 0x4000000000000000 //
#define TAUNT_S_R_ENEMY_DETECTED 0x8000000000000000 //
// NEW FLAGS, starting from the beginning (UINT128 is redundant? yeah, right)
#define TAUNT_S_R_1ST_ENEMY_DETECTED 0x0000000000000001 //1
#define TAUNT_S_R_MULTIPLE_ENEMIES 0x0000000000000002 //2
// class
#define TAUNT_C_ADMIN 0x0000000000000004 //4
#define TAUNT_C_ARMY 0x0000000000000008 //8