From 51c21c625aa98d1d40cc242b76ffa0361803689a Mon Sep 17 00:00:00 2001 From: Flugente Date: Tue, 24 Jul 2018 20:45:46 +0000 Subject: [PATCH] Fix: release exes could crash when hovering in the save screen git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8586 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- SaveLoadScreen.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/SaveLoadScreen.cpp b/SaveLoadScreen.cpp index ce4679d6..e594d7ff 100644 --- a/SaveLoadScreen.cpp +++ b/SaveLoadScreen.cpp @@ -1419,7 +1419,7 @@ BOOLEAN DisplaySaveGameEntry( INT32 bEntryID ) return( TRUE ); } - if( bEntryID == -1 ) + if( bEntryID < 0 ) return( TRUE ); //if we are currently fading out, leave @@ -2178,10 +2178,9 @@ void SelectedSaveRegionMovementCallBack(MOUSE_REGION * pRegion, INT32 reason ) { if( reason & MSYS_CALLBACK_REASON_LOST_MOUSE ) { - UINT8 bTemp; pRegion->uiFlags &= (~BUTTON_CLICKED_ON ); - bTemp = gbHighLightedLocation; + INT8 bTemp = gbHighLightedLocation; gbHighLightedLocation = -1; DisplaySaveGameEntry( bTemp );