- MP: it just expands and differentiates the different messages generated during an interrupt to aid in debugging and knowing what is going on / what has happened (by haydent)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5604 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-10-02 22:39:49 +00:00
parent dfbb390371
commit 5238ceb3b5
3 changed files with 64 additions and 29 deletions
+3
View File
@@ -130,6 +130,9 @@ void reapplySETTINGS();
BOOLEAN CheckConditionsForBattle( GROUP *pGroup ); // this comes from strategic movement.cpp
extern char client_names[4][30];
extern CHAR16 TeamNameStrings[][30];
// OJW - 20081204
// I need to keep track of all the clients readyness, spawn edge and team
// <TODO> want to change this all to use client_info, but dont want to make sweeping